Dev Progress!
Added 2021-09-06 11:48:41 +0000 UTCHello guys and anti-guys, Shine here and I want to share latest game changelog!
A lot of disgusting bugs fixed and a̶d̶d̶e̶d̶ ̶s̶o̶m̶e̶ ̶n̶e̶w̶ game now looks much better.
Preview video (Will be process to 1080 after some time)
- Changelog:
-Looting system updated. Looting process is now instant.
-Added "close" sound for lootable metal box.
-Added looting sounds for zombies.
-Fixed bug where looting a dead body with one or more looted items returned that items to dead body loot pool.
-Added global pause function to music handler. Game sounds will be paused when the game is paused.
-Added 3D audio source for lootable objects.
-Added sounds for pause/resume game.
-Character interaction system improved.
-Characters will not talk about quests if quest state doesn't allow it.
-Characters now have "continue" state for dialogue, if your choice will reset the dialogue, character will not meet you with they default message.
-Adriano redesigned for new character system.
-Updated Adriano's house loading logic, fixed bug where Adriano's references to objects in memory can't be loaded because Adriano disabled by default.
-Added dialogue exit lock for Unfinished dialogues.
-Charlotte dialogues updated with new improvements.
-Added Adriano starting dialogue with game logic.
[Exp queue algorithm updated]
-Exp will be queue in dialogues and will be given when conversation finished.
-Added queue order for each type of exp: Survival Exp -> Reputation -> Lust. Exp of each type will be given in turn at a certain interval if received.
-Lust is now calculate during dialogue depend on player's choices.
-Lust handle mechanic removed from dialogue tree and added to choice button event.
-Added dynamic Take/Finish quest logic for dialogue tree. Desired quest will be determined by quest state.
-Added dialogue for Adriano leading to the quest to kill monsters.
-Fixed bug where initial tracked quest can't be marked in a journal on new game start.
-Added quest state to characters, if you take/finish quest from this character, their state will be changed.
-Quests now determine which character can issues them.
-Added quest marker position to quest Goal instance. Quests with multiple goals will be update quest marker position to current goal target position.
-Fixed bugs in quest initialization logic (completed quest displays like in progress quest, bugs with quest marker position after loading etc).
-Fixed bug where girl's hair shader renders the completely transparent hair tail if hair tail in front of main hair (camera view).
-Fixed bug when some base camp environment objects were not shootable.
-Updated rifle reloading animation (Still bad, not completed).
-Fixed bug where dialogue tree couldn't open a dialogue and displayed solid window.
-Added dialogue for Adriano after shooting training.
-Added shooting training quest skip choices.
-Added CharacterData struct for handling dynamic characters state.
-Characters data added to save system.
-Fixed bug where Charlotte couldn't talk about quests when "A new beginning" quest finished.
-Fixed bug where Adriano couldn't talk about job after loading saved game.
-Fixed bug where after disable track a quest the quest still marked like tracked.
-Added stop quest tracking by click on tracked quest in journal.
-Added quest marker hide while interact with characters.
-Fixed bug where body sliders position in customization menu is weird.
-Fixed bug where some clothes react on breast size change without a cloth on the chest.
-Improved motion amplitude for retreat skill for more realistic acrobatic jump.
-Changed movement vector for retreat skill from -camera point direction to direction of monster who grabbed the girl.
-Removed run lock in the houses, Caroline can run, but can't sprint.
-Shooting mechanic updated from physical bullets to raycast for 100% accuracy and correct close target.
-Bullet trail updated for new shooting mechanic.
-Fixed bug with zombie head collider physics where rising zombie were immune to damage.
-Shotgun fire mechanic updated for new shooting system, shotgun now works perfect.
-Added bullet spreading for weapon.
-Added real-time weapon behavior update if weapon data changed.
-Weapon Data ready for weapon upgrade system.
Comments
hi iam new here where can i download the game?
Mirey
2021-09-22 09:51:32 +0000 UTCВ моем коментарии был ответ, прогнозируймая дата релиза это конец сентября
Opportunity
2021-09-22 09:35:57 +0000 UTCwhen coming
VirusLTU
2021-09-21 13:02:40 +0000 UTC6개월...
2021-09-21 06:11:47 +0000 UTCI'm try at the end of this month.
Shine
2021-09-19 06:18:45 +0000 UTCKeep it up, I'm really looking forward to the release of the new version! Is there any information about a possible release date?
Opportunity
2021-09-19 03:31:49 +0000 UTChi it's gonna be night and day cycle on night zombie much stronger on day not
VirusLTU
2021-09-18 10:37:42 +0000 UTCStay focus man
2021-09-14 21:31:57 +0000 UTC亲爱的作者!本月会出测试版吗?如果不出,大概还要等多久?
gtx1st
2021-09-12 16:33:43 +0000 UTCHello, I have only patreon and subscribestar right now.
Shine
2021-09-11 17:18:46 +0000 UTC亲爱的作者!我非常喜欢你的游戏,你的游戏有考虑过上架STEAM吗??
gtx1st
2021-09-11 11:27:34 +0000 UTCКогда автор покажет свою работу и даст попробовать?
Rex
2021-09-11 09:27:52 +0000 UTCawesome work
in do
2021-09-07 01:41:27 +0000 UTCHow long will the next update take?
媳妇换糖糖 拿着
2021-09-06 15:09:23 +0000 UTCwhen will the new version come out? ^^
2021-09-06 14:07:34 +0000 UTCgod job
ChipsMan666
2021-09-06 12:13:30 +0000 UTC