Dev Progress!
Added 2022-05-23 16:46:01 +0000 UTCHello guys, here just a latest changelog and showcase of some new things.
Some things looks weird and unfinished because it's weird and unfinished right now!
Latest changelog:
- Added c^^m drip routine for the girl. C^^m inside her will disappear over time.
- Added an inventory for the quest items.
- Base dodge speed increased, dodge cooldown decreased for better dynamics and less invulnerability frame.
- Dodge dynamic distance now depends on the girl's current movement speed. If she’s running or sprinting, the dodge distance will be increased on 1/3 current ms magnitude.
- Fixed animation delay between dodge and run, now the girl can start running immediately after dodge for more smooth control.
- Added intermediate animation between dodge and idle state. If the girl doesn't move after dodge she will play this animation.
- Fixed a bug where the girl’s head IK works while she’s dodging. - Added tentacles 3d model and rig for it. Ready to animate :wink:
- Fixed a bug with metal scrap init item logic.
- Fixed a bug with "Load last save" button, now if 0 available save files it will load main menu scene instead error raising.
- Fixed a bug with the girl event collider interaction.
- Added exeption handling for shooting friendly targets, now the girl can't attack some npc. - Added inventory for the clothes (full UI and Logic). Now clothes inventory have limited unlockable slots.
- Clothes inventory and customization removed from "C" customization panel and added to "Tab" inventory.
- Fixed bugs in customization menu.
- Cloth instance now has Condition (durability), rarity, armor, description.
- Fixed a bug where clothes can randomly disappear from clothes inventory.
- Fixed exploit with grabbing all difficulty-based costumes by starting new game on each difficulty.
- Added "Done" button for color picker.
- Added "Drop" function to the clothes inventory.
- Added hunger consequences. The girl can death if she is hungry a long time.
- Added new costume "Lady Night". Contains: Necklace, Corset, Gloves, Thongs, Stockings.
- Added panty for the "Hot Maid" costume.
- Added different 3D models of canned food in the one style for the food merchant. - Added rarity and descriptions for the costumes.
- Bunny Ears moved from "headdress" to "clothset". The same for Hot Maid Headband. Headdress now contains only acessories without costumes.
- Fixed vertex weights of the new clothes.
- Added customization setup for the new clothes.
- Quest “Hunting basics” now counts zombies only from Crystal Lake Camp.
- Fixed a bug with incorrect counting remaining wave event zombies.
- Added a food merchant.
- Added a food shop.
- Fixed a bug where escape from crafting window is locked sometimes. - Added the tentacles as level objects.
- Added sounds and effects for tentacles.
- Impact sounds improved, now impact sounds are 3d.
- “Exit to Main Menu” button removed from main menu.
- Fixed a bug where money was spent even if the item was not purchased due to full inventory.
- Added auto indexing system for level object save handler.
- Level object save handler completely reworked.
- Now inventory will be closed if the girl was grabbed.
- Added timer for spawn killed monster again if killed monster can spawn.
- Level sun handler improved, fixed all lightning bugs.
If you have some questions, suggestions etc here is
Link to my discord serverhttps://discord.gg/MdvjTGmV
Thank you so much for your support!
~ Your Shine.
Comments
"Tenticale"? That's a new thing... Is it a TENTACLE with scales?
Ludovic Otto
2022-06-01 17:43:43 +0000 UTCbuddy where is the full game download option
asda
2022-05-29 15:58:51 +0000 UTCCarlos sure seems to have taken a turn for the worst :) those tenticale monsters seem interesting especially in close combat . Probably going to waste a lot of ammo trying to hit them frantically
Xeon_1
2022-05-24 08:19:27 +0000 UTCAmazing job!
PRiestvc
2022-05-23 18:27:38 +0000 UTC