SamuKata
Shineku
Shineku

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New defeat system concept.

Hello guys, time to remove this boring Game Over screen and make some changes to defeat system.

I see it like this:

- After the defeat, the girl doesn't die, there is no more "death" in the game, only defeat consiquences.
- After the defeat, the player loses control over the girl, the surrounding monsters (if they are in the radius) start their H scenes in turn until it's end.
- When the scenes are over, depending on the cause of death a random event is generated (Loss of money, c^^m in all holes and all over the body, loss of gear, torn clothes, infection, woke up in a random place, caught by pervs etc etc) and the game continues from it's point.
- Automatic H scenes in real-time, the player only can control H scene camera for more immersion. (free mode in the gallery)

Comments

I've always wanted the monsters to steal her clothing instead of just unequipping them

Mai Kawakami

Being stripped naked and losing inventory could work if there are more weapon drops. Another option is continue monsters animations until player is full and completely covered. Perhaps a players movement should be restricted as they fill and perhaps even a waddle walk. Perhaps an effect of come outside is the creatures threat radius is reduced if there is enough of it and its fresh. Of course the issue would be not knowing where you will receive the fluid. So deliberately getting caught becomes a gamble.

Halstrom

I think simply showing post-game-over scenes of the girl would be enough and was the way of the other great adult shooting games do.

just food for thought, you could think about add concepts of something like rescue team, which recovers the character for a cost/favor, either as purchasable insurance for a ready rescue squad utilizing the chopper to avoid heavy debuffs for defeat within a day or two, or built in something like flare&rescue instead of game over. i think either are okay in terms of game logic.

wenbo

I don't mind the game over system. Sometimes it's done right with end game high quality defeat scenes of what last killed you. Whatever works (:

Devil Drew

Sounds great. remind me of an Mod for fallout 4 and Skyrim. where if you got defeated, certain event could happend.

ma ka

What is up with the infection system? it stops at 30% and doesn't seem to do anything noticeable.

KINKYl FINKS

Excellent! That's just the news I like to see, there's nothing worse in games like these than a boring blank screen with just the words "GAME OVER" on it! Super anticlimactic.

Jonathan Marlow


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