hey lads! we're diving more to technical things now, more dummy-chan features
- dummy-chan now will chase the player if seen, will start running towards player
- different types of dummy-chan will have different running speed
- for now, if player facing the dummy-chan, dummy will just stare when arrived and will only chloro if player facing backwards, this will be changed in the future
- changes to struggle sfx
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
Check the controls at ingame Settings -> Controls, key "E" to interact with Table and mirror
*important controls when bound*
- Sprint + left/right to roll facing different angle while laying down/hogtied
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
password is in the comments
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-19-1-1003626060
and Twitter
https://twitter.com/ryuu01_boundpj
have a nice and tidy day lads, cheers =D
Raul Garcia
2024-01-05 18:15:34 +0000 UTCMr. Much
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