SamuKata
Emmanuel Salvador Papa
Emmanuel Salvador Papa

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2 - Altar

The first thing she noticed was the cold.

Not the artificial chill of a graphics engine simulating snow, not the sterile vibration of haptic feedback. This cold was sharp, biting, real. It licked across her skin and sank into her bones as though she had been lying on stone for hours.

When Luna’s eyes opened, the world around her was not a coliseum, not the roaring crowd that had been chanting her name—but silence and shadow.

She lay upon an altar, the slab beneath her cracked with age. Dust motes drifted lazily in beams of light filtering through shattered windows. The air smelled of mildew, damp stone, and something faintly metallic—the scent of rust or old blood.

Luna blinked several times, her mind racing. Her last memory was victory, the cheer of tens of thousands, the strange prompt that had flickered across her vision. You Have Been Chosen. The word Yes still lingered in her thoughts.

She pushed herself upright slowly. Her arms trembled, not with weakness, but with the disorientation of being in a place she didn’t understand. Her voice broke the silence, raw with confusion.

“Where… am I?”

The sound echoed, bouncing through empty rafters and forgotten pews. The church—for that’s what it was, she realized—had been long abandoned.

The walls were cracked, ivy forcing its way through gaps in the stone. The wooden benches leaned crooked, some split in half. Cobwebs webbed corners where candleholders had gone green with rust.

She swung her legs off the altar and stood. Her boots scraped against stone. Every sound was too loud. Too vivid. She could feel the grain of the floor beneath her soles. She wrapped her arms around herself, trying to ward off the chill.

For a moment, she thought maybe this was just another cutscene. A story event inserted into the game as some new expansion hook.

But then her eyes caught on a shard of broken glass in a nearby window frame. Drawn by instinct, she stumbled toward it.

The reflection staring back was not her real face.

The girl in the glass had moonlit hair streaked with pale aqua, eyes of liquid silver, and a smile that carried effortless arrogance. It was Luna Aqua—her avatar. Her in-game self.

Luna recoiled, her heart lurching. She touched her cheek, dragging fingers along skin that felt both hers and not hers. The reflection mirrored her every move.

“This… what?” she whispered.

Her first thought, she hadn’t logged out. Maybe she was still inside Legends Leagues. Maybe the final match had glitched her into some hidden event. That explanation—flimsy though it was—steadied her.

“Alright… character profile.”

Her voice rang with the command. To her relief, a familiar sound chimed, and a translucent panel unfolded in the air before her. Blue light cast across the ruined church.

———————————————

Name: Luna Aqua

Strength: Level 8 (52%)

Agility: Level 8 (86%)

Stamina: Level 8 (82%)

Endurance: Level 8 (100%)

Sensitivity: Level 8 (79%)

Mana: Level 9 (1%)

———————————————

A bar beneath each glowed faintly, percentages ticking in and out of perfect precision.

Luna stared. Then her lips curved.

“Level eight across the board, and nine in mana.” She tilted her head, the smug grin sliding easily back onto her face. “With level ten being the highest, not bad. Guess the system knows who the queen is.”

Her unease softened. Stats this high meant she was powerful. Untouchable. Whatever was happening, she still has her stats. She stretched her arms, rolled her shoulders, letting her confidence settle in like a cloak.

The profile flickered, then folded away at her gesture. The thought in her mind solidified, she was still inside the game.

The detail, the reflection, the stats—it all pointed to some secret content. Developers liked surprises. Maybe this was the next chapter, and she’d stumbled into it early.

With a shrug, she decided to explore.

The place was ruined but not ugly. The architecture was grand in its decay, arching ceilings with faded murals of stars, chipped stone angels whose faces had eroded into blank stares.

Ivy crept up the walls in long green veins. Despite the dust, light filtered through stained glass fragments, painting the cracked floor in patches of red, gold, and indigo.

Her steps carried her back toward the altar, where a statue loomed. She hadn’t noticed it at first, but now that she stood before it, her breath caught.

The statue was a woman, robed and serene, with hair that tumbled over her shoulders and a staff clutched loosely in her hand.

The features were softened by erosion, but the resemblance was uncanny. The statue looked almost exactly like her avatar. Like Luna Aqua.

A flicker of unease rippled through her. “That’s… creepy,” she muttered, circling the statue.

Was this scripted? A lore tie-in? A goddess that just happened to resemble her chosen avatar design? Or…

She shook her head, dismissing the thought. Developers loved symbols. It was probably intentional, some big reveal about her character being the “chosen one.” Cheesy, but not impossible.

Still, she found herself staring longer than she wanted to, the familiarity gnawing at her chest.

An hour passed as she wandered the church. Every creak of floorboards, every flutter of a bird through a broken window, felt startlingly real. Too real. But she buried that unease, choosing instead to admire the detail.

Eventually, she sighed. “Alright. Enough sightseeing.”

She raised her voice. “Log out.”

The command echoed. Nothing happened.

Her brow furrowed. “Log out.”

Still nothing.

Her grin flickered. “…Quit game. Exit. Return to menu.”

Silence.

Her stomach twisted. She tried again, louder, sharper. “LOG OUT!”

The ruined church only answered with her echo.

A bead of sweat slid down her temple. She swallowed, shook her head. “Okay… okay, maybe the system bugged. Servers overloaded. It’s fine. Just… just wait.”

But the prickling sense of wrongness clawed deeper.

She pinched her cheek, hard.

Pain. Sharp, immediate, undeniable. She gasped, staggering. Her cheek burned beneath her fingertips.

Her heart raced.

“No… no, that’s—” Her voice broke. “The game doesn’t… you can’t feel pain in the game.”

She tried again, harder this time. Nails against skin, teeth biting down on her tongue. Pain, copper tang of blood. Too vivid. Too real.

Her hands trembled. The thought crept in, dark and insistent, a whisper she didn’t want to acknowledge. She tried one last thing, the test that would decide everything.

“Rankings. Summon rankings.”

She waited.

No panel appeared. No leaderboard, no flashing her number-one spot. Nothing.

The silence crushed her.

Her knees buckled, hitting the cold stone with a dull thud. She bowed her head, her silver hair spilling forward. Her breath came fast, shallow.

“Shit…” she whispered, voice cracking. “Did I just… get transported inside the game?”

The words hung in the air, heavy, terrifying.

And the silence that followed offered no denial.

Luna stayed on her knees longer than she wanted to admit. The cold stone pressed into her legs, grounding her, punishing her.

Her thoughts spiraled in loops, this isn’t possible, this isn’t real, there’s no way. And yet the sting on her cheek was real. The metallic taste of blood from biting her tongue was real. The echo of her voice in this cavernous church was real.

She dragged in a breath, steadying herself. “Okay… okay, Aqua. Don’t freak out. You’re strong. Stronger than anyone.”

The mantra helped, a little. She pushed herself upright, brushing dust from her cloak. The movement felt heavier than in-game animations ever had—no smooth shortcuts, no simplified weight.

Her body here responded exactly like flesh and muscle. Which meant she wasn’t piloting a character anymore. She was the character.

Her smug grin tried to resurface, faltered, then returned half-heartedly. “Well, if I’m stuck, at least I’m stuck as me. As Luna Aqua.” She gestured at herself with a flourish. “The queen. Not bad, right?”

The sound of her own voice steadied her again.

She raised her hand, palm open. “Water Bullet.”

At once, moisture gathered in the air, condensing into a sphere of water that hovered above her palm. It rippled with a liquid shimmer, droplets falling from its surface to splatter on the floor.

Luna stared, mesmerized. She could feel the pull of mana, like a second heartbeat in her chest, a reservoir that both resisted and obeyed her.

The ball was heavier than she expected. She shifted her wrist and nearly lost it. Reflexively, she tightened her focus, and the spell stabilized. She laughed under her breath. “Wow… clumsier than I look. But still—”

She flicked her hand. The bullet shot forward and struck a cracked pillar, exploding into spray. The impact chipped stone, scattering dust. Luna grinned, a rush of exhilaration blooming in her chest.

“Okay. That’s real. Too real.” She licked a drop of water from her hand. It was cold, tasteless, perfect. No haptic feedback could do this.

“Blizzard.”

The air above her swirled. Tiny flakes spiraled downward, filling the church with slow-drifting snow. It was beautiful—until the temperature plummeted enough to make her shiver.

She yelped, canceling the spell with a wave. The snow melted into dampness, leaving the church smelling of wet stone.

She blew into her hands, trying to warm them. “Note to self, don’t overdo it indoors.”

But she couldn’t hide the sparkle in her eyes. Fear or not, the thrill of wielding her powers in reality—if that’s what this was—was intoxicating.

As her mana settled, Luna realized something else. The silence wasn’t silent.

She closed her eyes, letting her “Sensitivity”—level eight, she recalled—stretch outward.

The system stats weren’t just numbers anymore. They were instincts, tuned to perfection.

She heard the faint creak of wood far above as pigeons shifted in the rafters. She heard droplets of water dripping somewhere deep in the church’s foundation. Even her own pulse was louder, steadying as she focused.

Her eyes opened, glinting. “So this is what level eight sensitivity feels like.” She tilted her head, listening, savoring. “Not bad. Almost… too much. But useful.”

Her pride steadied her fear again. This wasn’t a curse. It was an upgrade.

The altar statue loomed behind her. She glanced back at it—at the goddess-like figure that mirrored her avatar. She narrowed her eyes.

“You know something, don’t you?” she muttered at the stone face. The statue, of course, offered no reply.

Shaking her head, Luna moved toward the church’s main doors. They were tall, wooden, cracked, one hanging slightly loose on its hinges.

She pressed against them. They groaned, reluctant, then opened with a shuddering scream of rusted metal.

Light spilled in.

For a moment, she squinted, covering her eyes. Then she stepped forward, onto broken steps that led outside.

The world greeted her.

The church sat on a small hill, its foundations half-swallowed by ivy and roots.

From her vantage, Luna could see rolling fields below, overgrown with wild grass. A forest stretched beyond, its canopy dense, green fading into shadow. Farther still, jagged mountains tore at the horizon, their peaks cloaked in mist.

The air was rich with scent—damp earth, flowering weeds, pine. A breeze caught her cloak, tugging it lightly, real as breath.

Luna inhaled deeply. “Damn.” The word slipped out unbidden. She grinned, wide this time, almost childlike. “If this is a dream, don’t wake me up.”

Birds wheeled in the sky above, their calls sharp. She watched them for a moment, then glanced down at her hands. Her stats flashed in her memory.

High numbers, strong skills, her body humming with energy. Whatever this world was, she wasn’t defenseless. She was built for it.

That smug swagger returned fully. She placed her hands on her hips, surveying the land like it belonged to her. “Queen of the game, queen of… whatever this is. Works for me.”

Her confidence lasted until the thought slithered back in.

She whispered it this time, barely audible, “What if it’s not a game?”

The breeze didn’t answer.

She remembered the pain from pinching her cheek, the blood from the splinter. The sting of the cold Blizzard.

She remembered shouting log out again and again, and the silence that followed.

The grin faltered. Her hands dropped to her sides.

“No menus. No logout. No rankings.” She bit her lip. “Shit. This isn’t a test event. This isn’t some developer prank.”

The thought wrapped around her like chains, This is real. This is all real.

Her knees threatened to buckle again, but she steadied herself. She wasn’t going to fall twice. Not in front of this world, even if it was empty.

Instead, she laughed—shaky, forced, but still hers. “Fine. Transported inside the game. Sure. Why not. Classic cliché, right? Guess I’m living it now.”

Her eyes sharpened, the grin returning in stubborn defiance. “But if that’s true… then I’ve already won. I’m Luna Aqua. And Luna Aqua doesn’t lose.”

She stood on the church steps, staring down at the forest and fields. Somewhere out there, answers waited. Maybe other players. Maybe NPCs. Maybe something else entirely.

Her stomach growled, interrupting her dramatic moment. She blinked, then laughed outright. “Oh, perfect. Hunger. They never code hunger into games.”

Her hand went instinctively to her pocket. To her surprise, she pulled out a wrapped candy. She stared at it, then at the horizon, then back at the candy.

“Well,” she said, unwrapping it. “At least they coded the important things.” She popped it into her mouth, savoring the sugar. It grounded her more than anything else had.

She turned toward the path that wound down the hill.

Behind her, the abandoned church loomed like a silent guardian, its broken windows reflecting shards of sunlight. The statue inside watched with blank stone eyes.

Ahead of her lay the unknown.

Luna Aqua adjusted her cloak, rolled her shoulders, and grinned one last time.

“Alright. Let’s see what kind of world dares to hold me.”

With that, she descended the steps, leaving the altar of silence behind.


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