SamuKata
Dazzworks3d
Dazzworks3d

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FN Thing โ€“ Rock Form Game Rip (Blender 4.3)

๐Ÿชจ FN Thing โ€“ Rock Form Game Rip (Blender 4.3) ๐Ÿชจ
๐ŸŽ Public Freebie Release

One of my followers asked if Iโ€™d extract the more rugged rock form of Ben Grimm from Fortnite โ€” so I did exactly that.

This oneโ€™s a raw Fortnite game rip, pulled by me using the Fortnite Porting App. No flips. No extras. Just a clean drop to share and build some traction.

๐Ÿ› ๏ธ Saved in Blender 4.3 format for easy edits, rescaling, or posing work if you want to turn it into something more.

Thanks for the support โ€” and consider joining the crew for runtime-ready flips, builds, and morph sets dropping weekly!

#Blender43 #FortnitePorting #GameRip #BenGrimm #TheThing #FF4 #Marvel #RockForm #3DModeling #PublicFreebie #fypใ‚ท #viral #shorts

FN Thing โ€“ Rock Form Game Rip (Blender 4.3)

Comments

Hmm, since this is a game rip, all the FN porting shaders are still intact. I usually donโ€™t export as FBX, but here are my thoughts: Because itโ€™s a rip, the shaders need to be reworked into black-and-white DAZ-ready maps and then plugged into a Principled BSDF. For that, free tools like XnConvert or add-ons like SimpleBake are really useful. Double-check Emission and Subsurface. Make sure both are turned off. That โ€œwhite coatโ€ effect youโ€™re seeing sounds like one of those is still active. Outside of that, thereโ€™s not much else I can suggest on this one.

DAZZ 3d

Hi I'm having a problem while trying to convert it in a fbx, the texture is not converted and the character is gray. I'm trying to convert the material in blender but I think I'm missing something, the character keeps a strange white coat in comparison to it's original material

Gabriele Rossi

And also 4.3 is a must or higher.

DAZZ 3d


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