+ Added bStats Metrics
+ Added Cube Brush
//brush cube <block> [size] [snapAngle] [height] [width]
Creates cuboid shapes,
you can use [min],[max] for each size parameter.
snapAngle: angle intervals the cubes snap on (has to be a divisor of 360)
Flags:
-h flag makes it hollow.
-a flag makes it angled.
-c flag makes the height centered.
+ Added Wave Function Collapse (Experimental)
//wfc <size> [symmetry] [sample]
Creates a texture based on your selection.
Only works with cuboid selections.
symmetry: allowed symmetries from 1 (no symmetry) to 8 (all mirrored / rotated variations).
sample: sample size of the selection used.
Flags:
-s flag makes it assume your selection is seamless.
+ Added Proximity and Proximity3D masks
#prox <mask> [distance]
All blocks within distance of a specific mask on the Y axis.
#prox3D <mask> [distance]
All blocks within distance of a specific mask.