SamuKata
MNBA
MNBA

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How to convert - PART 2

How to convert part2, continuing the convert

-export/import the brakediscs
-UVW mapping the wheel
-Generate the AO
-clone + sizing of the wheel
-working materials/shaders on KSeditor
-testing wheels + steeringwheel
-fixing car.ini + suspension.ini -first ingame test

Downloads:

paint.net

effects (for paint.net) + Rizom UV

How to convert - PART 2

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