SamuKata
Battletits
Battletits

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NEW UPDATE 05.02.2021

Greetings folks! 

https://drive.google.com/file/d/1jGpHjKG5LUrDg8p4VWrcLzDyx__n7DR_/view?usp=sharing

Another Month, and another new update to show! So, as promised after the last update (and with a little delay thanks to the little extra fiddling around with animations to ensure they looked at least.. Fluid enough/cohesive, to show -- or of whatever amount there is anyway!), I got some new things to showcase:

- The first working Interior "Biome"/Tileset

(I'll probably add lighting etc a little bit more at some point, I realise right now it doesn't look very *Alive* so to speak. Early days still)

- As promised, 8 Directional Character facing with full animations (Idle Animations not in at the moment.)

This is a big one for me, because it opens the doors to a few other features.


I also want to try and see if I can make the breast/ass/lower half and upper half move independently of one another so that Breast jiggle/ass jiggle can carry on after a character has finished moving etc.. In theory this should be possible to do, but after only just finishing this last batch of things to do, I haven't really touched upon it in unity itself as of yet.

- In fact, what wasn't shown in this video was proof that different pieces can be swapped in/out without any change to animation etc. 

*This is one of the biggest things I wanted to show off as it would mean that armors/clothing etc would show on the Model itself, and that Character creation/customisation was in theory a possibility.* 

The reason I couldn't didn't show it off this early was for one very simple reason -- aside from a pair of different eyebrows (which are now obsolete too unfortunately) I don't have any different compatible pieces as of yet! I wanted to wait till the animation section/pieces were fully done before creating new parts because it may or may not have meant that I would have to delete new pieces in favour of older ones. 


But rest assured, I did manage to test it with an older model, and that one seemed to work fine.


Anyway, as always, feedback/advice/input or whatever is both welcome and appreciated. Thank you fine people!

Till next update, whenever that might be!

NEW UPDATE 05.02.2021

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