Polished Sprite and Amir's second outfit + Profile Card
Added 2022-03-25 20:56:35 +0000 UTCHello patrons! Its been getting kind of hectic around here as I'm doubling down on gamedev now that Atlas is in the back half of the art needs for this chapter. The first thing I wanted to share with you is Amir's completed "base" sprite!

One of the things that separates Amir from Mori in terms of spritework is that Amir's is exponentially more complex. He has three outfits, three hair styles, two full body poses w/ alternate hands... Because there are so many bits and pieces I can really play with his look and get a lot of versatile assets out him. Like these off just his base sprite + 1 extra hairstyle.


So many uses!
With that, his finished profile card is also FINALLY ready for the general public.

Now, for a sneak peek at other dev I've worked on this week- During Amir's chapter, the MC will be whisked away to/forced to attend a high society gala and it should really be no surprise at all that Amir's sense of eclectic and very horny fashion persists to formal occasions. Expect a breakdown post coming soon with my refs and Atlas' notes but here's a No-Hair Version of his second, formal fit (sorry the hair gets complex in terms of layering so when we're playing with the base we tend to just leave it off. Sorry amir).

Obviously i wanted to lean hard into avant garde and drag because the energy and drama is extremely up his alley.
Anyway! Look forward to a breakdown next time and some screens from in game. :>
-Sam
Comments
Atlas is really throwing their entire ass into these designs. We've really been able to go absolutely mental with fashion in this chapter.
Lost Dutchman Publishing
2022-03-25 23:25:57 +0000 UTCThat last outfit is in-freakin-sane?! Iconiiic
Coda
2022-03-25 23:08:43 +0000 UTC