Amir's Facial Expressions
Added 2022-06-04 17:06:07 +0000 UTCAmir's sprite expressions have been knocked out, meaning now Atlas is moving on to his monster sprite and CG, the only things remaining on his backlog! Concept and shape work for his monster sprite is already well underway so I'm starting to feel confident that release will happen this month, hopefully in the first half but I'm refraining from solid ETAs just to stay flexible in case something happens.
ANYWAY, today I have face/expression concepts to share! Last week, yall saw Amir's adjusted face that emphasized his nose and eye shape better:

Atlas was better able to utilize that facial language to make some really badass facial expressions that absolutely match up with Amir's personality.


First we made adjustments to his eyecolor, the brown is legit beautiful on him but I'd kind of gotten more attached to the goldish so we pushed back in that direction.

One of amir's 'key' expressions is his sneer and Atlas did an amazing job communicating that sharply curled lip and nose wrinkle for the perfect look of Judging You.


Most of Amir's expressions are on the subtle side- he's very comfortable and in control of social situations and therefore can keep his emoting subtle if he so chooses.
Some of his faces, like the judgement one and his angry face are more animated/extreme but it helps him strike a well rounded balance.

One of the other things Atlas had to tackle this time around was Amir's 'monster tell'. He can utilize his succubus powers in his human form but we both wanted to make sure he had a tell to indicate to the player he was up to something.


Atlas really liked the clarity of having multiple, weird colored pupils and played around with some coloring until they came up with this glowy neon version.

Amir's "character image colors" already include a lot of pink and navy so this was thematically a really strong fit and ultimately what we ended up going with.

And that's the final line up! I think he's really expressive even when he's trying to be subtle and I can't wait for yall to see him in game. :D
Thanks!
Sam
Comments
Its frankly amazing what a few tweaks were able to do to the clarity. Atlas is a wizard for giving this man the big nose he deserves. I'm SO happy with the final results. ;u;
Lost Dutchman Publishing
2022-06-04 18:22:07 +0000 UTCI love these expressions and tweaked shape language so muuuuch, god I might cry
Coda
2022-06-04 18:15:15 +0000 UTC