Hello Patrons! (One of my discord members suggested the nickame Tricitizens and I may adopt that).
Today I bring you a sampling of what I've been working on. First up is some concept art! Atlas and I talked about what kind of poses would be most natural on a character like Mori and we both thought one of him with combative body language would be in character and versatile. Mori loves to fight, its one of his hobbies, so the classic fist in palm seemed like a great pose idea- versatile too since it can be used in actual fights or when he's just feeling cocky and pumped up. (All of these are going in the Concept Art Gallery for easy viewing as soon as I'm done with this post > https://www.dropbox.com/home/Tri%20City%20Monsters%20Concept%20Art )



Mori in varying states of dress w/ the new pose.
And Atlas' current work on getting his outfits straightened out.
The other thing I've been working on is the Beta+, polishing up Mori's intro episode as it could have been without crushing Jam deadlines. One of the features I'm interested in playing with is some more environmental details, specifically lighting.
This isn't final by the way! Just me playing with some hex values and transitions right now, but I hope that polished details like this add a lot to the ambience. Its definitely something I wanted to add to the game but simply didn't have time to before. Now, however... :D
Also the last thing I'm going to leave you with today is a glimpse at my script drafting for the 18+ scenes at the end. Here's the part of the build up in the monster ending:
Funfact, no matter what form you end up with Mori's... load out is pretty interesting.
That's all from me this week, I'll be back on Thursday with more for you. As always, thanks for your support!
- Sam