SamuKata
misterflames
misterflames

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Demo soon™ and features

Hello everybody!


It's been a while since I've given you an update on the creation of my next "prison themed" tease. A few hundred hours have already gone into it and the full release is probably still a few months off.

But I want to share some details with you, especially the things I've been focusing on in the last months.


Stat System

As I've already mentioned, the tease will have roleplay elements. Most notably, there will be three attributes:

At the beginning of the game (character creation) you will be able to distribute attribute points, and there will be a few ways to increase those stats further.

Pretty straight forward, I believe. There won't be a combat system, but each attribute unlocks new options along the way or affects the outcome of specific decisions.

Besides the three attributes, there will also be important values like 📅day, 💦cum or collectibles like 🧷pins. I might go into detail at another point, especially into the significance of "💦".


Models & Endings

I won't spoil the names of the models in the tease of course. But the amount of models is relatively large this time around and almost all of them will play a major part in the tease, with specific unlockable endings!

Expect 9 different ending scenes. If you have played through 'Tale of the Succubus Hunter', you might know about the feature that tracks your completed endings. This will make a return once you have played through the tease the first time, including hints about undiscovered endings.


Cut Content

As usual, some ideas just didn't work out. This unfortunately includes the map system I've been teasing before. It just hindered the flow of the tease and I decided on another system for exploration. More on that at a later date.

In case you are sad about this, let me tell you that there will be a tease in the future that goes crazy with P&P-Style maps. I have experimented with it and I'm eager to create a tease that takes advantage of that. But it won't be this one.


Size Matters

While it's not been the most requested feature, I found the idea to be very intriguing. So I've been experimenting with picture editing in order to visualize "different 🍆sizes". You probably get the idea. Something for sph enjoyers, as well as the other side of the spectrum.

This whole feature can be toggled off if you find it distracting. Otherwise, there'll be multiple points in the tease when size can increase/decrease and it will affect scenes. Not only visually, but there will also be consequences throughout the game.


Demo Date? Release Date?

So, yes. I am working on a demo for you.

I can't give you a release date, since I am very busy with my full-time job and I don't want to promise you something I can't back up. What I can promise you is that I will work on the tease until it is ready and I won't compromise on features. I realized that I want this tease to be very high quality and I don't want to cut corners just to get it out sooner.

The demo will include - more or less - 1/3 of the tease. The first out of three chapters. There will (probably) also be a way to export the save file and import it into the full release version later on. But don't nail me on that; unexpected things can happen!


That's it for now! Please let me know if you have any questions or suggestions.

💖 Thank you for all of your support 💖

Take care of yourself and remember to have a great day.

Comments

Thanks for the detailed update! The stat system seems like a great way to add replayability, along with the different endings of course. Looking forward to the demo.

Bob


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