SamuKata
Lootium
Lootium

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Development Update: Dungeon, part 2

There has been a lot of progress regarding the next update, the map navigation is now working properly and most of the code implementation for the Dungeon is now done, but I'll have to do some back-end changes, which I initially thought wouldn't be necessary, but oh well.

I'm more satisfied with the way the map is bein generated now, and the map navigation is working. When the player moves and discovers a room, that room will them become visible after and the player will get that room's loot, if there is any.

Here is a quick look at the mockup I did for how the final message should look:

This is just a mockup however and is very much subject to change.

What do you think? Any suggestions? I'll be very glad to hear you guy's opinions!


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