SamuKata
ReaverCelty
ReaverCelty

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Developer Update: Comment System Part 3

I finally got this to a place where I feel OK about the structure. It's taken a more youtube like approach to hiding comments where it will show 4 most recent replies before allowing you to expand it. I am still working on showing more "active" threads, such as threads spawned within the last 6 hours (they should start expanded since they could be a relevant ongoing discussion). So right now, the logic behind it visually is:

Additional Changes

Lastly

Still iffy on the intersection observer usage for this. I am  not sure how much that is needed now that I am limiting the tree & descendants based on siblings. It should depend on the volume of root notes, and I may be able to remove it and rely on an infinite scroll handler for root nodes using this system. it feels better that way, too. 

Anyway, here is a video of it in action. 

Have a great Sunday everyone!


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