SamuKata
footman
footman

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Game update progress and game optimization

The production of the fifth layer has taken a lot of effort, and I have been thinking about what can be optimized during the production. The previous optimization of CG has also received good feedback from everyone. This time, I will try to make the fifth layer CG in the same way to make the experience better for everyone. Especially when it comes to details (background music, sound effects, etc.), I will finish until I am satisfied.

Previously, in combat, enemies could only appear in small ways, but this time in production I found a way to make enemies appear bigger and clearer to us, which might improve our combat experience.

Because there will be a lot of content produced this time, it will take a little longer than usual. I will try my best to finish it next week.

These images are part of the map and CG in the game.

Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization Game update progress and game optimization

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