SamuKata
footman
footman

patreon


M·Arena Twins: Vote & Heartfelt Thoughts

Hey friends, thanks for your amazing participation in the vote—the results are clear: our new twin sisters will be a Western + Eastern combo!

To celebrate, I've created artwork for their outfits across different tiers. I'm planning a magic and dance fusion for them, and I believe they'll deliver some truly spectacular moments in the game!

While we're at it, let me share some thoughts on M·Arena. I've been working on this game for 7 months now, and it's by far the project I've poured the most heart and soul into.

After finishing my last battle game (Tower), I really wanted to dive back into combat-style gameplay, which led to M·Arena. But I aimed to make it richer and more polished, so I added tons of features to boost replayability (though I know there are still some rough edges).

One common feedback I've heard is that the game feels tough, even near max level... That's intentional! Traditional battle games rely heavily on grinding levels and gear for huge power spikes, but I wanted something different. So I toned down attribute gains from leveling and base gear stats (while keeping special effects as highlights). Upgrading now focuses on earning SP points to learn diverse skills—I've set up three distinct skill trees so you can choose your playstyle.

Things like equipment sets, reinforcements, and refining aren't just about raw ATK or DEF boosts anymore. They offer tons of paths: high crit chance, extreme evasion, or whatever fits your vibe...

Of course, the balance isn't perfect yet—I'll do a full optimization once all character battles are complete.

I get that many of you are here primarily for the artwork, and that's totally valid for an adult game. But my goal is to create something that satisfies those cravings while keeping you hooked for more gameplay afterward. I'm far from there, but with just over a year of game dev under my belt, I have plenty of time to learn and refine.

A huge thank you to everyone who's supported me along the way. Even with some doubts about my approach, I'm committed to evolving—not just the content and mechanics, but the overall direction.

Looking ahead, I plan to wrap up my current two games (City and Arena) by early next year, then dive into new projects. Expect some big changes (I'll keep you posted)—I've got ideas for suspense mysteries, wuxia, apocalypse themes, and more, with a heavy focus on elevating gameplay.

Thanks for your support... and for listening to my ramblings. Wishing you all a great life!

(PS: Sometimes my mood isn't great from being cooped up working on these games—if I say something off, I'm truly sorry.)

M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts M·Arena Twins: Vote & Heartfelt Thoughts

Comments

有两个想法,第一个是部分战斗CG切的有点快,而且回想里没有,比如黑魔女GTS那套,希望有个所有CG切换都手动切换的选项,第二个是感觉缺少了类似人肉沙包的cg,印象里就黑魔女有一个踩踏的,岚有个CBT,其他的都是射精为主

LANIWYS

老哥,新角色是不是色色的汗酸脚呢,有没有气味攻击呢😘

VORE LOVER

抱歉,我暫時還沒有這個打算,因為做過的職業內容不是很想再做一次,而且偏向物理方面已經有了,接下來要補充其他版塊.

kaoba

我會的!

kaoba

希望以后能看到更好的作品

dogoog

大佬什么时候能加入带有东方韵味的道服妹啊(日系空手道或韩系跆拳道),道服妹本身就自带强大的格斗力和裸足这两个属性,可谓格斗类足控题材里经久不衰的角色,和m竞技场这类游戏的匹配度也很高。但是大佬除了在第一个游戏里做过一个西方面孔的道服妹(而且道服形态的戏份也不多)之外,目前还没有做过任何东方面孔的道服女性,是对这类角色兴趣不大吗?但是在各种m格斗题材内容里,道服女可谓是最受欢迎和常见的角色类型之一了,大佬技术力这么高,目前又正好在深耕m格斗题材游戏,一直不做道服女性感觉有点可惜啊

stalinisme


More Creators