1-Created a realistic dyno system that will calculate the actual torque depending on the load and rpm then calculate the horsepower and each dyno run will produce different but similar results
2-Created a photomode that allows you to pause time and increase the graphics to get better screenshots
3-Reworked the workshop
4-Added a paintbooth with endless possibilities of color and type combos for most parts separately (ex: engine bay separate from chassis, each rim can be painted separately, engine parts like head cover and timing covers can be painted separately,.. etc)
5-Added a sticker system that doesnt rely on the UV mapping of the cars, each decal will have a material not just a texture, so reflective/chrome/glitter decals will have a realistic look instead of a plain texture
6-Created a wear and tear system that affects the part's price and therefore the car's price
7-You can work as a mechanic fixing and restoring cars to earn more money
8-Created a "Road Legal System" which checks for having both license plates installed on the car and soon to add more parts to the system such as headlights and taillights
9-Reworked the UI in the workshop and added more features like fine tuning for suspension
10-Added a flashlight that you can hold and toggle in the workshop if its too dark
11-Reworked the sound system with Fmod as we now have separate engine and exhaust sounds coming out of the car and getting muffled in the cockpit, see a little example here https://youtu.be/bC1E5QriZDo
12-We are currently working on the used car dealer system to start working on the career as we are getting closer to an early access version