SamuKata
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News From The Revision, UVG 2E

Dear Heroes,

Truly, your patience is to be exalted. I had intended to upload this post last week, but then procrastination had its evil way, I dallied, I strayed ... and so only now you will see what I have wrought.

I mentioned that I did some editing. Well, a lot of it took place in the last part of the book. I've cleaned up and simplified some of caravan rules (and put them all in one place), and cleaned up and expanded some of the gear.

In particular, I expanded the vehicle section, to list the vehicles in more detail, with art (making it as we speak) to make them more appealing.

I hope you'll enjoy these few pages and bear with me as I do this editing and re-editing.

Oh, right, and some maps from the original got back into the new. Hehe.

Here's a work in progress shot. I take a screenshot of the laid out page, chuck into into Clip Studio Paint, draw the art, hide the text layer, export the art, toss it back in InDesign (yeah, UVG is still in InDesign). Simple, right?

Take care, everyone, and let's hope I've got a minimum of fixes to implement from the proofreader!

Yours in art und games,

Luka

News From The Revision, UVG 2E

Comments

Yeah, I might have to make more anticanon maps at this scale for the UVG, hah :D ... that might be a nice idea.

WizardThiefFighter

These Caravans are very straightforward to understand! Easily supports mix and matching different patrons between the players (though this could get really weird) or all using the same one.

Chibi Canton

Hahaha, thank you! I need to do more in the near future!

WizardThiefFighter

The map is niiiice!

zolar


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