SamuKata
bay12games
bay12games

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Dwarf Fortress 0.42.06 Released

http://www.bay12games.com/dwarves

Here's the material and image specification release, along with several important bug fixes. There's more to be done with job settings -- we need to improve work orders and allow the decoration of specific objects, to name a few, but this should be a good start.


New stuff

(*) Can set specific job material in job details

(*) Added jobs to construct the various specific crafts

(*) Can specify images in statue, figurine, engraving, decorate jobs to varying degrees

(*) Can specify group's symbol at embark

(*) Can specify type of decoration

(*) Added adv mode bone craft carving with image specification


Major bug fixes

(*) Counted exported wealth properly again (old saves will start counting w/ next caravan that leaves)

(*) Flour, dye, seeds etc. not dumped out of bags into barrels

(*) Allowed captured intelligent non-residents to be chained/caged/pitted again

(*) Various useful objects like minecarts and goblets no longer ownable as personal possessions

(*) Made ownable objects that aren't worn storeable again

(*) Fixed problem causing some surface-underground sites to become disconnected


Other bug fixes/tweaks

(*) Allowed travel map to be shown even when you can't travel

(*) "Really attack?" gives more information

(*) Show adv companions by first name in announcements etc.

(*) Used adjectives from physical descriptions for use in adv mode creature designations

(*) Stopped premature elevation of wagons to historical status

(*) Fixed missing space when reporting success on beast mission

Dwarf Fortress 0.42.06 Released

Comments

Strike the earth!

Adam K Dean

Thank you! I'm looking forward to playing with the new version.

Syntria


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