Next plugin vote
Added 2022-06-13 19:50:17 +0000 UTCHello everyone,
Here is a quick vote for the next plugin I'll be working on over at twitch.tv/magmaguy and possibly making a video about on YouTube. This is to create the first version of that plugin, which will not be its final version as they will probably need more features later.
1. TreePhysics (free)
This plugin will make entire trees fall with an animation, sound and some extra options like a chance to drop golden apples and to replant saplings. It will not destroy structures that are not strictly trees.
The animation will imitate real physics, with it tipping over and falling horizontally.
This is a simple plugin.
2. BetterStructures (free + monetized like EliteMobs)
This plugin will add premade structures to any world gen. It also aims to integrate with EliteMobs, meaning EliteMobs bosses will be able to spawn inside them (1-time, no respawns).
It aims to be world-gen agnostic, meaning that it will spawn structures regardless of what kind of world generation you have, including world generation created by third party plugins. It will only write structures to new chunks.
This is a pretty big plugin.
3. SuperSmashMates (premium + possibly further monetization later to fund making more premade maps)
A preview for SuperSmashMates was released in the past, so this is mostly a matter of cleaning up that code, fixing bugs and making sure it's ready for release.
This plugin is a self-contained minigame with gameplay that resembles that of Super Smash Bros. This has been done in Minecraft before (I think it was for the Shotbow network but the game they now call Smash doesn't look even nearly as fun as the original game I remember).
Here is the setting for this minigame: At its core, there's a floating island over void. When you get hit by other players your level goes up. The knockback you suffer scales with your level and you start blowing up upon landing after a certain level. You have three lives, and the objective is either to be the last man standing or to end with the highest score, with the score being attributed to the person doing the last hit when a player falls.
This is a large plugin, though it doesn't need to be made from scratch as it was already 95% done in the past, it mostly needs updating, cleaning up and bug fixing.