SamuKata
magmaguy
magmaguy

patreon


FreeMinecraftModels 1.2.0

Hello everyone!

I have just released snapshot 1 for FreeMinecraftModels 1.2.0.

This is a much delayed release. For weeks I thought I was on the last possible issue, only to uncover a new issue after fixing something.

To make make a very long story short, I had originally written code specific to armor stands, and it was not very good. I then tried to reuse that code for display entities, and that was beyond a nightmare.

Ultimately I scrapped everything (twice!) and managed to generalize the system to a local and global transformation matrices based on my experience playing around with Godot and unity (that's why I was streaming some Godot dev work!).

I just want to cover real quickly here what this means for FMM:

These are just the really big new features of FMM 1.2.0. It really is mostly a full rewrite, so if you had issues before... you have different issues now!

We will be running the test build for about 24h before we release it as a new public build.

I will be making another post really soon when we get the ball rolling on all the other releases we have ready for you!

Happy modelling,

Comments

This is awesome!

SkyHigh Studios

Thank you very much !

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