Hello again! Sorry I've been so quiet this last week. I'm still working diligently! I think I just burned out on streaming and socializing, and had to disconnect from people for a bit.
A dev build with the shown changes should be out in the next couple days, and then another with the AJ rig as soon as possible after that. <3
So there's the obvious visual improvements, but this also includes some of the major gameplay mechanics I've been talking about-
Also the stuff on the right is still ugly >.<
The biggest positive to me is that each of the meters and abilities have a function, and when I change any of the numbers on them, it has a super obvious effect on the game. Before, everything was kind of a murky mess, and it wasn't super clear what was going on. Progress!
It's not quite as glamorous as new art and new animations, but I feel like this project is moving along really well. There actually aren't too many big coding tasks left to do on Love Collector! The gameplay/UI stuff was one of the bigger things, so it's super exciting to have that up and running.
Thank you all so much for supporting me so far! I can't express how much I appreciate everything my patrons are doing for me. Love Collector is just the first of a whole lot of naughty cloppy games I want to give back to the community as thanks for your support.
<3 to all y'all weirdos
Levy Dai
2016-07-25 03:36:07 +0000 UTCLevy Dai
2016-07-25 03:36:03 +0000 UTCLevy Dai
2016-07-25 03:35:13 +0000 UTCLevy Dai
2016-07-25 03:31:27 +0000 UTCLevy Dai
2016-07-25 03:31:02 +0000 UTCLevy Dai
2016-07-25 03:30:34 +0000 UTCSergio Snek
2016-07-24 01:48:14 +0000 UTCTeddy Tiger
2016-07-19 05:31:44 +0000 UTCRhythmPixel
2016-07-19 00:07:57 +0000 UTCEven
2016-07-18 14:47:44 +0000 UTCSkellitor301
2016-07-18 13:48:21 +0000 UTC