I've had Travis's pose in mind for the first panel for a while now, and I was excited to finally get to it.
Typically in any of my pictures I use a bit of hatching in the lineart to indicate a change in form, like the curve of muscles across the body. But I came to a bit of an epiphany in that the hatching is a bit of overkill when a picture is rendered to this degree. core shadows, occlusion and bounce lighting can do enough to portray form, and applying hatching on top can actually undermine the efforts. So I may keep that in mind while doing lineart in the future.
zolohoe
2021-08-07 03:01:44 +0000 UTCHigh-bi password
2021-08-07 02:06:17 +0000 UTC