Release 19
Added 2023-12-19 01:00:09 +0000 UTCI haven't updated this in a while because I'm more active in my Discord, and I guess I kind of took for granted that everyone who was interested in the progress of this project was on the discord. However, since this is a great opportunity for a first impression, I've decided to throw the release notes up here every time I make a major release. So, without further ado, here are the release notes for Release 19!
New Features
- New print-friendly layout accessible via the account drop-down
- Medium class!
- Advanced Firearms
- A bunch of new spell effects
- Skill Ranks are now capped at your Character Level/Hit Dice. This limitation can be overridden in settings.
- Helpful Halfling racial trait
- Added some missing Drow favored class bonuses, including Inquisitor
New Archetypes/Prestige Classes/Items
- All Bloodrager archetypes complete (7 total)
- Bushwhacker Gunslinger archetype
- Maneuver Master Monk archetype
- Ring of Sustenance, Shawl of Life-Keeping, Hexing Doll, Numerology Cylinder, Ring of Swimming, Mage‘s Crossbow
- Forlorn racial trait
- Hellknight Prestige class
- Hellknight Signifier Prestige class
- Phantom Thief Rogue/Unchained Rogue Archetype
- Kinetic Knight Kineticist Archetype
- Twinned Summoner Archetype
- Standard Bearer Cavalier Archetype
Bug Fixes
- Spellslinger now gains the Gunsmith feat, as expected
- Fixed a bug choosing Qinggong Powers
- Fixed Hexcrafter Magus being unable to level up to receive a Magus Arcana or Hex
- Wizards inexplicably had 2/3 BAB
- Fixed rendering of Item Creation feats in inline hover text
- Completed implementation of Shaman Enhancement half-orc racial ability
- Fixed issue with changing strength rating of composite bows
- Fixed issue with choosing a custom bonus that applies to a save type
- Fixed issue applying Cavalier‘s Banner bonuses
- Fixed bug preventing you from changing your account password
- Fixed Dazzling Display for abilities where it doesn‘t require a weapon
- Kineticist: Level 1 infusions could not be chosen at level 1
- Animal Companion‘s species was not showing in the Character Sheet
- Fixed password reset mechanism
- Fixed a bug with cleaning up future levels when changing class at a previous level
- The Vigilante Talent (Rogue Talent) did not allow the selection of a Rogue Talent
- Monk‘s AC Bonus is now calculated correctly and not double-counted toward CMD
- Gun Chemist no longer throws an error when chosen
- Bloodline Development now allows the choice of a bloodline correctly
- The Mutagen Discovery now works when chosen from other classes
- The Mutagen Card now changes appropriately when a new type of mutagen is selected
- Added the ability to choose a favored class bonus from a gestalt class
- Master of Many Styles: Removed the standard bonus feat that the archetype replaces
- Fixed the Bonded Spirit ability for Spirit Guide Oracles
- Fixed the situation where an Oracle archetype should replace mystery class skills but didn‘t
- Fixed how an animal companion‘s natural armor bonus is calculated
- Fixed a bug adding negative levels
- Fixed a bug which broke Polearm master if they equipped a polearm. Whoops.
- Fixed Armor Trick when choosing light armor
- Artisan‘s tools vs. Masterwork prices were inverted
UI Changes
- Added some more indication that things are loading on the homepage