SamuKata
Sillicate_
Sillicate_

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Modpocalypse Notice (HSR 3.2)

Many of you may know about the mass scale of broken mods in the newest HSR update (3.2). This is due to the new way HSR posing in-game object, mainly affect entity who posed multiple times in a scene A.K.A multiple objects of the same kind on the screen. This affect character and enemy with cloning ability (The Herta's ultimate, Acheron's skill, common enemies that spawn in batches,...)

After a week of hard work from the tool developer, a fix was issued, unfortunately it doesn't cover NPCs and Enemies mods (which is 90% of what I do 😭) which is very understandable and I hope you guys can understand that this is something far far greater than what I could handle. Until XXMI Tools release a new export script, I'm not sure how can I fix my mods :C


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