SamuKata
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Can Cake Teach Gamers to Respect Women?

Gacha games are famous for their raunchy character designs and objectification. But can you fight fire with fire? Can you teach gamers to respect women, by wrapping a positive message in lewd imagery?

Goddess of Victory: Nikke is a game that attempts to find out. We'll see just how Nikke teaches gamers to respect women, while also taking a look at the limits of Nikke as a teaching tool, in this relatively short video about the objectification of women in the gacha game space.
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Here it is! The shorter video on Nikke and feminism. I do hope that this video isn't too preachy or tonally dissonant: it's an experiment for me, and if you like it, I'll continue to experiment in this direction, and refine the craft a bit.

You're finally receiving a video early, dear Patrons! But, you're also all invited to join tomorrow's premier as well, which will be occurring at 2 PM ET. Thank you for your incredible support... none of this is possible without you.

Can Cake Teach Gamers to Respect Women?

Comments

I liked the vid but I want to offer this feedback; Ancient hunter gathering societies did not gender segregate the tasks of hunting and gathering, but both tasks were performed by all as seen with our current findings. In history this has varied from society to society though. IE; our current gender divisions is a more recent development without not supported by scientific findings, but by cultural forces.

Angerboda

First, the audio was fine. My only issue about the video was it's not in the least bit standalone: if you didn't watch the two Gatcha Wars videos, there was a lot of missing context. That written, I liked it. I particularly liked the through line about how, while Nikke's story and treatment of its characters could encourage its players towards a certain empathy and appreciation for othered people, it's not in the position to take them all the way. The comment about 'The master's tools will never dismantle the master's house' fit very well here, wherein the tools in question aren't the actual tools to make games, but the entire video game production, publishing and sales pipeline. I don't know if there's a logical follow-up to this video (or the Gatcha Wars videos), at least immediately, but I'll be curious to see where things go next.

Abrogated Irresponsibility


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