Hello, I've observed several issues with this package across different devices, including size reduction and game crashes at high resolutions. I apologize for any inconvenience caused. Presently, I've devised the most effective solution available, though it may not resolve all issues.
Introducing the standard version of Realiscraft. This version excludes POM and PBR features, allowing for smoother operation even up to 2048x resolution. However, you can manually incorporate POM and PBR from RTX and RD versions for specific blocks (a video tutorial will be provided for this). This enables users to assess their device's capabilities and tailor the resource pack accordingly, ensuring optimal performance without overburdening the system.
The standard version, devoid of POM and PBR, will be released in early March. Additionally, if you encounter the "Invalid ZIP" issue, fret not. A video tutorial on resolving this problem will also be made available.
What needs to be emphasized is that in the Standard version of Realiscraft, you can add POM and PBR features from the RTX and DR versions for the blocks you want, without forcing all blocks to have POM and PBR which will burden the device.
I have also started a new project for minecraft RTX and deferred rendering which you will access for free.