Language Barriers v2.0 alpha 6
Added 2021-07-31 00:27:10 +0000 UTCAlphas are incomplete snapshots of my mods while they're in development, and are only available to Goth and Landgraab patrons. The 2.0 update will be released to Pancake patrons when it's feature-complete, and to the public 2-3 weeks afterwards. I do not have a concrete date at this time, but it should be done within the next week or two (early August).
About this alpha
This is the sixth alpha of Language Barriers v2.0 (read about the first, second, third, fourth, and fifth – don't worry if it's too much to read, I will consolidate all this info into one post when beta begins). As previously mentioned, I'm wrapping up this update and just putting in the final touches, so this is a small alpha with minor tweaks and bug fixes.
Changes
Updates for Cottage Living and its patch
- Went through the new social interactions that came with the patch and pack and decided when they should unlock
- Added support for customizing the languages spoken in Henford-on-Bagley (the new world in Cottage Living). Note that the lb_settings.cfg file still does not work with LB v2.0, this customization must be done with S4S for now, or just let me know and I can take care of it for you. The settings file will be supported again soon™.
Cheats
- There is now a cheat for adding and removing the Native Multilingual reward trait from sims. It is accessible in the "Languages" pie menu option, in the same place where the native language cheats are
Bug fixes
- The "Try Joke" and "Try Romance" interactions for each language should now be locked appropriately (in alpha 5, they were showing up for the wrong sims, and for the wrong skill levels)
- In light of a recent conflict with another mod, I've changed how LB reports errors. If an error occurs during a loading screen, it will no longer kick you back to the neighborhood view (this is the default behavior). It will now wait until the loading screen has finished, and show you an orange notification letting you know there is potentially an issue with LB.
Known issues
- Sims may still experience mood swings and pose glitches when getting communication moodlets. I know this is annoying, and it will be fixed soon. I have a couple of ideas in mind, but couldn't finish them by the time I wanted to get this alpha out.
- Non-verbal interactions can still lead to communication events (i.e. "accidentally saying something offensive" even though nothing was said). This might have to be put off until after v2.0 is initially released, since it is not game-breaking and I do not have a reasonable idea for a fix yet.
Conclusion
This alpha only made some small changes and fixes, and should be the second to last before beta begins. All I have left to do is the following:
- Fix the mood swing issue
- Finish implementing language genetics
- Finish implementing language boost traits (language savant and native multilingual)
- Update console cheats
- Add the settings file back
- Move some of the add-ons to the settings file
I do not anticipate this taking me very long, and it should be done within a week or two.
Goth and Landgraab patrons can download the alpha here.
Comments
Hey! I'm glad you like it, what file do you want to edit, and what do you want to do with it?
2021-08-08 22:43:44 +0000 UTCHey can you edit the file for me cause im lost in the sauce... I love your mod! <3
2021-08-08 22:34:47 +0000 UTCNo worries at all, if you have any other questions let me know!
2021-07-31 21:40:16 +0000 UTCK thanks for letting me I'm sorry for inconvenience
Shannon Shelton
2021-07-31 02:33:31 +0000 UTC