SamuKata
pervader
pervader

patreon


Slight buff to Mithral tier supporter

I've made a change. As of right now, Mithral supporters have the same privileges as Archons: They get to help me design scenarios for the Simulacrum. I'm making this change temporarily until we get more high tier supporters, because I would like more input from the community to help me design their scenes. Once I feel there are too many people throwing their ideas at me, I will make the Archon tier exclusive again.
If you are an Archon supporter right now, you don't get anything over Mithrals, but you pay twice as much. Please lower your pledge if you do not wish to waste your money.

Comments

Because you didn't answer me directly, I only noticed your reply now. Though it's alright, and I'm thankful for your long explanation! Even if the writing aspect of the game takes this much time to utilize and complete, know that it's definetly rewarding because of how good it is. I've by now seen other, very talented artists, but the writing of your story is, at the very least, Top 3 of all FVNs still.

Thank you! I don't mind any questions. It's good to air your grievances. Pervader is the first part in a three-part story that I wish to tell. The Simulacrum is a concept that will be fleshed out in the second part of this three-part story. Presently I'm using the Simulacrum in Pervader as an opportunity to make more casual fun adult content. It is not meant to be taken as seriously as the main story, as it is almost entirely a vehicle for fanservice. I enjoy working on adult content as much as I enjoy developing the world and characters of Pervader, but those two pursuits are often at ends with each other. The Simulacrum is an attempt to create a safe, walled off environment for adult content, so it doesn't corrupt the main story. Hopefully it will work out, but if people don't enjoy it I'll stop focusing on the Simulacrum. I'm not married to the concept. You may have noticed that my updates have been very sparse lately. Writing is actually a very difficult thing for me. It takes up most of my development time. Instead of focusing on the difficult job of pushing the story forwards, I've decided to invest one month of my time to rework some previous graphical assets (placeholder backgrounds and missing sprites) while also doing another low-effort casual Simulacrum story. Hopefully this answers your concerns. If you need more specific clarification, please let me know.

GigaSaddle

I'm slightly miffed about Simulacrum being a permanent thing. Without giving spoilers, does it serve any real purpose? You said "it will be explored further after the main story". I'm not judging, but the updates already fall short. I'm really curious why you decided in it's favor in the first place too... I just checked your answer, on one of the latest posts again. My questions are not truly answered there. I hope I don't annoy you and you don't mind me asking. Enjoy the rest of your week~!


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