Polls: Project development priorities
Added 2020-08-23 17:15:23 +0000 UTC
Good day, dear Patrons.
As I promised, after two weeks of working I want to begin very important voting for the development of the project. I want to ask you: how do you see our project?
Several vectors of the development of further versions will be proposed here.
I need your help to choose the one:
- 1) According to the accent of the current plot development we can add more lore (descriptions of characters, places, etc.) adding an unique atmosphere of the story with each new version.
Therefore:
2 builds in a row with development of the story - (1.5-2 months),
1 without the development of the story (UI improvements, lore, etc.) - (2-3 weeks).
Thus 2 \ 1 (2 per 1).
- 2) We can focus on a little things: 1 build with the story - 1 build with a little things.
Thus 1 \ 1.
- 3) We can continue in the same vein - in addition to it, minor improvements.
Full story focus - less details (about 2 months).
Thus 1\0*
*minor details.
Let's make a decision. The result will affect the release of the next versions.
From then on, we will work on the concept that has been voted in favor by the majority.
Current progress review:
In short, what has already been done so far for the next version:
- 1 of 3 locations (the last one will be the most eventful as always).
- Several objects, animations and other little things.
- If you are bored with the previous choice of robe, it can be changed at the next level after the "Great Ritual" (Hidden Field).
Planning:
- New character.
- Meeting with "old friend(s)".
- 2 new locations.
- Patreon version gallery and 1 new animation inside.
Postponed:
- Characters and places glossary. I know, that's important and some players interested in the storyline so much. I'm very grateful for it, dear patrons.
Glossary will definitely appear after the next update.
Bugs:
Fixed a bug that Raz (Patron and tester) found:
- The text that interferes with observing the place of the ritual.
Unidentified bug (also found by Raz):
- Sasha does not play the animation in the church after "Abscessed Lowland".
* May be related to "delay" - a function that holds an event in time. It usually occurs if the game has been closed or minimized.
Not a critical bug that interferes with the gameplay. But unpleasant!
A bug made by inattention and found by me:
- Slightly reworked weights on robe # 1 (made for Patrons), so it's less noticeable when the robe goes over the shoulder. In this regard, Sasha's hair turned into a "stalagmite". It's fixed now.
Quite enough for one post.
Waiting for your decision,
Absent.Dogma