SamuKata
mmirror
mmirror

patreon


Weekly progress report

hello guys! This week we are getting more 3d models for TCoR and that's mostly it. A bit slow of a week for you, but on my side there was a lot of movement.

So, how much is happening in TCoR? For the 2D assets part since I'm still not completely sure about how MC should look I comisioned 2 of the enemies and when they are ready I'll comision MC. On the 3d assets side we got Nicole's clothes as well as the generic police jacket. At least Nicole and Erica are mostly ready but I want to have their final skin texture to get them into the game otherwise I'd end up with 2 extra models that won't be used past the pre alfa versions. Now for the game itself, at this point we have enough content to force my friends to play it, this week I added a bit of chase AI for the enemies the first open area I expended the break area before you get into the big "dungeon" so the play time grew a lot this week. For a release date, I'm not confident for a date, you have seen the screenshots and you know they game right now has 0 polish so even for a patreon only pre alfa of the prologue we'll need time specially when the main girls don't even have their dialogue sprites! I think next week we should have some video material for the game, the animations aren't that hard to add but I have to make them look good and that's a bit harder.

At least those are Nicole's clothing, with and without her police jacket and for the skin I think some extra details on the abdomen and maybe some ahoge in the hair to make it look more like the 2d version would be enough to add her for real.

For the other games I didn't do much this week. Since Bakin (the engine for TCoR) had their 1.0 release I was checking the new functions as well as bracing for impact in case the update broke the game. Nothing bad happened and I should work on NBNL next week, maybe comision something to finish Lust Survivor because 1.2 should be the final update.

Again patreon had another update, surprisingly this one isn't bad! At least I can publish stuff with 1 click less so that's something.

Weekly progress report

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