Hey patreons!
hope you all had an amazing holiday season and that 2025 brings you nothing but success and happiness!
While I hope you enjoyed your break, I’m sure you haven’t forgotten about our games. 😄 (Of course, you didn’t!)
Even though I took some time to recharge over the holidays, I’ve still been hard at work. Here’s an update on what’s happening and where we are with Chapter 3.
As always, I’ve included a feedback form at the end of the game. After reviewing your responses from the last release, it’s clear that some players are confused about the plot and storyline. Honestly, I don’t blame you!
My original plan was to start revealing key clues and diving into the main plot in Chapter 3. But waiting several hours of gameplay for answers might be too slow. So, I’ve decided to introduce the central plot earlier, starting right in Chapter 1.
With next update, within the first 30 minutes of gameplay, you’ll have a clear understanding of what this game is all about. No more guesswork or misunderstandings! For those wondering, yes—this is a game about witchcraft (think Izzy Bizzy, shattered windows, and the mysterious chaos surrounding our MC, everything is already going in that direction). 
As you dive deeper into the game, you’ll uncover the rich and mysterious history of Wildflower—a town steeped in secrets and shadowed by its past.
Back in the 1700s, Wildflower was at the center of a dark chapter in history: the era of witchcraft. The town witnessed intense witch hunts, and some of today’s most powerful families were deeply involved in those events.
For example, the Gilberts were one of the prominent families involved, and Wildfeller the second one, with their ancestors playing significant roles in the hunt. These historical threads will intertwine with the present-day storyline, revealing how the past continues to shape the lives of the characters and the town itself.
Stay tuned as the mysteries of Wildflower come to light, unraveling secrets that have been buried for centuries.
Many of you have asked about the love interests and who the MC can pursue. Here’s the official list:
Amy
Rose
Lisa
Judy
These are the main love interests, and you’ll have the chance to win over one of them as the story progresses. I’ve already started laying the groundwork for these relationships - for example, you’ve likely noticed the early romantic moments, like kissing Rose or Lisa.
Each character has a unique personality and distinct storyline, so your interactions with them will feel meaningful and different. Whether you’re drawn to Rose’s charm, Lisa’s energy, Amy’s shyness, or Judy’s mystery, your choices will shape how these relationships unfold.
With the new year, I’m more motivated than ever to take things to the next level. To improve communication and keep you more connected to the process, I’m making some exciting changes:
Weekly Dev Reports
Up until now, you’ve been getting monthly Dev reports, but starting this year, I’ll be sharing updates every week instead. Expect these at the end of each week, with detailed insights into what’s been accomplished and what’s in progress.
More Activity on Discord
I’ll also be stepping up my presence on Discord, so if you haven’t joined yet, now’s the time! On Discord, you’ll find exclusive images, behind-the-scenes sneak peeks, and opportunities to discuss the game directly with me and fellow fans. Join us HERE
I plan to release Chapter 3 in parts, just like I did with Chapter 2. Each chapter will be massive, and I don’t want you waiting months for updates. To keep things moving, Chapter 3 will likely roll out in three to four parts, with each part featuring 500–1,000 renders.
Here’s where things stand for Version 2.7, our next release:
Script and Story – ✅ DONE
4 scenes for Chapter 3 – Work in Progress (1/4 scenes DONE)
3 new scenes for Chapter 1 – ✅ DONE (for plot introduction and storyline)
Gallery for images – ✅ DONE
Gallery for replaying scenes – Work in Progress
I know many of you wants to know when you can expect Version 2.7, so here’s what I’m aiming for:
I Have Known You Version 2.7 (Chapter 3: Part 1)
I estimate all renders will be completed within the next three weeks. After that, I’ll need about one more week to finish coding and polish everything.
If all goes as planned, the build should be ready for release between February 10–15, 2025.
I Have Known You DEMO
I’ve decided to create a public demo by cutting a section from Chapter 1 (or potentially including the entire chapter).
The demo will include plot details right from the start, giving new players a taste of the game’s story, characters, and vibe. It’ll also help them decide if they want to join and support this journey.
The demo will be released in the same time with version 2.7.
I want to express my deepest gratitude for your support and for taking the time to fill out the feedback form. Your input truly matters—you have the power to influence the story and shape the game’s direction.
If you have ideas for improving any part of the game, don’t hesitate to share them. I’m always open to suggestions and eager to make this experience even better for everyone.
Now, it’s time for me to get back to work! Heading to my PC to create a few more renders for today.
Yours,
Dotty
Dotty Diaries Game
2025-01-18 19:35:05 +0000 UTCJonathan Hang
2025-01-16 21:14:02 +0000 UTC