SamuKata
Logan Scodini
Logan Scodini

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Messing Around with Fireworks

A picture of me testing the new parametric and fireworks engine, running at >30 fps on no timeout (I finally learned Canvas, thank you - next games will probably be written with Pixi/Unity).

Dancing engine is tested and ready to ship. It's probably the most fun I ever designed (might be because I copied DDR, oh well). You combine fun timed keyboard/button action with your own music and pictures pack, which makes for a very entertaining moment.

I just need to write the text around it (expect a patch tomorrow).

Oh, it will probably never be in the free game. From now on most of the non-essential parts of the game will be Patreon-only.

Thus, I'll most likely release an Android app version of it if I ever become popular enough to warrant it, for those of you who want to play on mobile.

See ya tomorrow.

Oh, 1+ Terabyte of data bandwith used this month... I'm not sure I'll keep a free online version of the game for long until Godaddy shuts me down...

Messing Around with Fireworks

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