Development Update #15
Added 2023-02-09 00:53:29 +0000 UTCHey folks! Been a little while since our last check in since Build 4 was released but it's time to return once more and bring you all some more news of what's to come next build. We took some time to relax after the immense energy the last build took from us but starting today, progress begins once more. Without further ado, here's the next development update!
First things first, let's talk about workloads. For Build 5, we're aiming to have three new tracks, 3 cgs, even more new characters, and an aim of 20k words again. It's a pretty hefty thing in itself. However, that's not all to come next update. Our aim is to also make this a Quality of Life update. With a new editor on the team, the first three builds will receive some revisions to make sure they are of the same quality as Build 4 and future builds. New cgs will be added to old scenes as well as Xavier will be receiving all new sprites to match our new sprite style. These are just glimpses of what's to come.
With luck on our side hopefully, we're looking to release all of this around April or May. During late May/early June, I (Mash) will be on a trip to the UK with my boyfriend, meaning we're going to all give it our best to release before then. As always, we're all grateful to have so much love and support coming in. Build 4 was a big success and we are excited to see things grow from here. It means the world to us to have you all along for this journey. Thank you, each and every one of you. That does it for this development update and as always, see you all in the next post!