SamuKata
Rose
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Death Stranding Director's Cut ultrawide and FOV tweaks

Today I woke up to reports of my original solution for Death Stranding not working for the Director's Cut edition of the game. I did not even know the upgrade cost at the time, so my first reaction was bordering on disappointment, as a shared exe tends to be of limited use if you can't run the process and look at all the values and functions as they perform in real time.

On top of the reports on Discord, I had two messages posted to my PCGW status feed, which is a rare occurrence! One person even offered to cover the upgrade cost. Aren't they great? Now that I'm no longer with PCGW to obtain review codes, and with this platform and the decreasing donations being my only sources of income, every little bit helps and allows me to create more solutions for this community. Once again, thank you for sticking around if you are! If that person is great, then you are breathtaking. :D

And onto the fixing part now! Once I had the game installed, I found that none of my old patterns were applicable, and even many of their variations led to nothing. I knew that this was not a full-on remake, so I followed the old logic as I went function by function for the next hours. I was right in that the core of each function remained the same, though the functions still contained changes to the calculations or things in different order. For this reason much of the work was like starting from scratch, and I also needed to correct a few of my own non-crucial mistakes from nearly 2 years ago now. Once understood, the new function related to the FMVs even allowed me to make fewer changes, which is always good for stability - though even hundreds of lines of properly injected code wouldn't cause crashes, if that's the impression!

About 9 hours on assembly later, I had the brand new solution ready to go. It's nice to have been able to revisit something so seemingly old.
I had experimented with moving the FMVs to the center of the screen, because I know the anchoring to the left is not ideal, but although I was able to place the FMVs properly, that caused cropping from the left, and after a sufficient number of attempts, I chose to not let it stop me from letting the community make use of the FOV changer and the other fixes as they were. Back to keeping on keeping on, for now!

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Comments

Just upgraded to the Director's Cut, and I'm about to play it for the first time. Thanks Rose!!!

Eleriam


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