SamuKata
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Battlefield 5 viewmodel control & thoughts on FWS

I got a very specific request from a fan of my GTA V script for Flawless Widescreen. Battlefield V already supported ultrawide and had an FOV slider but the person wanted to be able to control the weapon model as in GTA.

My first reaction was not hopeful because I had expected this multiplayer-focused game to have an anti-cheat, and I also knew from experience that finding the code responsible for the viewmodel is like looking for a needle in a haystack. There is rarely an apparent path to it because there is no universal way to render it, nor is there a reliable trigger for its manipulation in order to filter it out from the massive amount of code of a modern game.

Then I gave it another chance and I think I got lucky by narrowing down the search to concrete FOV values. The 100 GB download and then the many hours spent on creating a Flawless Widescreen script along with the artwork and the descriptions probably took more time than the research itself. This is why I don't like focusing on the form or the complex code-writing, and prefer to just go with the likes of Cheat Engine to generate a trainer from my research and a much simpler script.

FWS is tailored to its creator and it is tough to get into for everyone else. Then if you do, the majority of the users probably won't even know it's from someone other than HaYDeN. There's even a "Like my work? Donate" button that can be very misleading next to a script that had nothing to do with the recipient! There are other downsides too, like the inability for anyone other than HaYDeN to track the download counts to understand whether a solution is successful and in need of more attention.

Still, the kind of work I do is all about the community, so I think it's alright to make exceptions every now and then. The support of people like you absolutely helps offset the frustration and stay on track.

I sent the script package to HaYDeN via the WSGF Discord and hopefully we'll see it copied to the app soon. If not, I can distribute it myself, just like the one for GTA!

Edit: It's been 7 hours since I submitted the plugin and 6 since HaYDeN responded, but the script is still not a part of the official repository. Attached it as a WSGF script below for those who can't wait!

Edit 2: I tagged HaYDeN again and the plugin is now in Flawless Widescreen.

Battlefield 5 viewmodel control & thoughts on FWS Battlefield 5 viewmodel control & thoughts on FWS Battlefield 5 viewmodel control & thoughts on FWS Battlefield 5 viewmodel control & thoughts on FWS Battlefield 5 viewmodel control & thoughts on FWS

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