SamuKata
UEFN Project
UEFN Project

patreon


Battlebus v2 Update [UEFN]

Project Update: Battlebus_SQ
The Battlebus_SQ UEFN project has been updated and now includes all assets and files from PartyBus_5_4.zip (Unreal Engine 5.4 project). Material Functions have been reworked — custom HLSL shader code has been fully replaced with native Unreal Material nodes for better compatibility and cross-version stability.

Note: This update also resolves validation issues that many beginners ("noobs") encountered during project import and cooking.

PS:
Everyone who already has the Battlebus_SQ project can simply copy and paste the CosmeticPremium folder into the project root directory and recompile — no full reinstallation needed.

Download here: https://www.patreon.com/UEFNProject/shop/battlebus-sequence-in-uefn-934271?

Battlebus v2 Update [UEFN]

Comments

Can u send me log

Raider404

Thank you so much for the update. For some reason i am getting cooking errors. Is there something i need to do to fix this issue?

Brian Bonifassi

I added multiple meshes and improved materials . When u migrate sequence u usually need to assign actors in sequence

Raider404

Hii!!! With this update, did you add materials to be able to update the battle bus mesh you have to be the normal bus and not the holiday one?? Also I’ve been having issues with the sequence and adding it a seperate project , I changed the original model of the bus to a new bus model, but in game, I am unable to make it move, should I just stick to the original model you used in your map and stick to that one’s settings?-

Henry Kaplan


More Creators