Limitations of smooth shading
Added 2022-08-08 23:39:53 +0000 UTCWith that Pokemilf pic I did, I changed the way I shaded so it was a bit more textured and less smooth. I realised that rendering with the perfectly smooth brush that I used made it so that I couldn't get down texture and depth the way I wanted to. Hopefully it makes my art look a little nicer, so let me know what you think of that Pokemilf pic