This is a lil' update as well as a Work in progress set~
For those on the discord, you'll know I was hospitalized again with what essentially happened 2 years ago when I was helivacc'd x'D But I caught it early enough on that i only had to spend a lil less then a weel in the hospital this time near the beginning of the month. I've got a bunch of followups, but it's never a dull moment with lupus x'D There is a non zero chance that this might complicate things a bit in the future but I'm kinda been in this perpetual holding pattern while I get to followups and test results back post stay. And I'm not just gonna, do nothing while I wait x'D
So the Luminora [LUM] Guidance Class VoidFrame~
I had a lot of little tests and things I wanted to try while I was hanging out in a bed for most of a week, and when I got out I started puttering~ I mocked up a little base punch for doing inset pieces on some bases in a kinda zen garden theme, as I think it fits well thematically~ I also tried doing some wispy forms as a first, and I think at scale they'll look pretty good~ I also wanted to make a larger more armored core, as well as a kinda slightly more involved base for the Luminora Frame.
I've got a handful of pieces left to base model (lower arms/head/weapons/etc) but I've got enough progress that I figured a WIP set would be good to show~
Rest assured if I do anything floating it'll have it's own connection to the base, and there will be more generic standing poses as well~ I'm trying to keep the back socket setup relatively the same across the scale, so that any kind of plug or core I make will work across the line, and the rest of it's pieces are compatible with the previous frames x'D
A few people have asked me about a weapons platform, and that's in the pipe, but it's something I'm going to really get into when I get to modeling the main weapons systems for them. It's a critical thing across the line, so it's not something I want to rush x'D
~Pipes
Current schedule for the VC:
September 4th Release:
Luminora [LUM] Guidance Class VoidFrame
October 4th Release:
Arcus [ARC] Long Range Class VoidFrame
November 4th Release:
Wercor [WER] Core Watcher Class VoidFrame
December: 4th Release:
Nulphos [PHOS] Aerial class VoidConstruct
(I've made a bit of a conlang for the naming structures~) but it tends towards combining etymology and some tweaks as needed~)
Poyper
2023-08-16 04:30:17 +0000 UTCLibertyBeta
2023-08-16 03:48:37 +0000 UTCKazraan
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