Ey folks, while I was toiling away on some stuff today, I remembered about an RPG I had worked on at one point a few months back. While I didn't make much progress on the game and ultimately abandoned it in favor of Vex Clock, I did create a bit of the foundation for it and its introduction. Since I can't release the game on here cause it's practically unplayable (there ain't really any gameplay) I might as well show off some footage of the game! I learned a lot from this project, and while I may not use the 3D model widget based cutscenes or turn based combat mechanics in a future game anytime soon, it's still good to know.
SamuelDC
2022-03-06 21:48:40 +0000 UTC