The newest bite sized update has been released for Dave.EXE! Introducing a few new enemies and a new large core feature, The Skin Bin. Enemy skins can be purchased at Edgy Berry's Frickin' Shop, with some changing voicelines, music or visual effects. Very few at the moment, but this preview version should give players a glimpse at what the shop will look like in the future when it's more stocked up and polished further!

Changelog:
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Added: New Common Enemy: CL0UDN1N3.EXE
Added: New Common Enemy: The Lost One
Added: New Random Event: Caution Wet Ink
Added: The Skin Bin, which allows you to purchase enemy cosmetics at Edgy Berry's Frickin' Shop! Currently this is a preview version that features a very limited amount of skins.
Added: The item shop screen to the results screen to make rebuying items after use much more streamlined
Added: Pressing continue in the results screen will now complete quests and grant rewards, should you decide not to return to the hub world to talk to the quest Berry
Added: Two new hats and one new outfit to the shop
Added: A unique idle and walk animation when wearing the Nite Gown and Trusty Candle or Berry Plush
Added: New animations/skeletal rigs for Shopkeeper Berry, Blacksmith Berranor and Gatekeeper Berry (They're a lot more expressive now!)
Added: New voicelines for Shopkeeper Berry to give him more personality
Added: A new logo that would appear for mid-chapter updates, rather than just the plain "Dave.EXE" text you would often see post major updates
Added: The Cuddly Cutlery now gives the Stalked effect
Added: New ambient music for The Cuddly Cutlery
Added: The player character no longer gets destroyed when falling out of bounds and instead teleports somewhere on the map
Added: New graffiti to Winky Wonky City
Added: PBJ soda vending machines to the Wails In The Night random event
Added: A new attack animation for Lanky Lonky so he doesn't immediately go back to his idle animation after swinging
Added: A new Tier 5 Patron OC (by Dave Davidson) to Moonlit Mountain's Slumber Village map
Added: New effects and enemies to the Haunted Hijinks random event
Changed: Sharpened the player's flashlight beam and brightened it more
Changed: Baby ducks now use Tuffum AI rather than simple random wandering AI which would cause them to get stuck
Changed: The lighting on Winky Wonky City and added additional decorations to a few of the maps
Changed: The environment and props for Platypus Pines' The Sacrifice map to give it more life (or rather unlife)
Changed: Old Hag's Keepsake's model has been updated so that the pointy top of the hat isn't obscuring your vision
Changed: The Hipster's Beanie is now shaped much better to fit the player's head
Changed: Spawn locations have been adjusted on Craftbox for Slumbus' Boxes of Infinite Silence and Hanako's shrines
Changed: Thompson Trenchfodder now spawns after two bookshelves have been broken as opposed to three
Changed: Merged the Auto Thompson event with the Auto Edge event and renamed it to Auto Big Bad, which now chooses a random big bad that should spawn at the start
Changed: The Cuddly Cutlery will now spawn inactive until a vending machine is completed. Completing all five will increase the aggression of every cutlery member.
Changed: Updated the version of the game from UE4 4.19 to UE4 4.27, should hopefully improve the game's load times significantly!
Changed: Slightly increased the time before lightning strikes in the thunderstorm event
Changed: Slightly modified the range Lumi will notice the player when close to her
Changed: Baby Ducks? now have distance based audio for when they're exploding with a chance for their audio pitch to vary
Changed: Cloud of Doom no longer spawns a busted vending machine in Mystery Guest
Changed: Increased the time it takes for the tornado siren sound effect to replay from 40 seconds to 60 seconds
Changed: Goldrush Soda Bust now disables Edgy Dave from spawning
Changed: Increased the price of the Berry Trap from 200 coins + 2 scrap to 300 coins + 3 scrap
Buffed: The Berry Trap will now reset after 30 seconds after being triggered by an enemy
Buffed: The Berry Trap now takes three seconds to place down instead of five seconds
Buffed: Your Friend now gains twice the aggression to his internal aggression meter when emptying vending machines
Nerfed: Duck? will now only spawn three duck dens instead of five
Nerfed: Charlotte's stalk speed from 350 to 300
Nerfed: The Taker's stalk speed from 250 to 200
Nerfed: Twilight's phasing audio is now directional
Nerfed: Chef Prowlnos' hum now has a larger radius
Nerfed: Mr. Tea's sight range has been reduced from map wide to being roughly double the regular enemy sight range as well as slightly decreased peripheral vision
Nerfed: Mr. Tea now takes 1 second to notice the player crossing his line of sight rather than 0.5 seconds
Nerfed: Mr. Tea will now take an additional 0.5 seconds before shooting at the player
Nerfed: Mr. Tea's projectile speed has been reduced to make it easier to dodge if you're spotted somewhat close to him
Fixed: Lonky not having a second face under his regular face
Fixed: A bug where Lanky Lonky would go into their walk animation instead of their run animation on occasion
Fixed: One of Twilight's shoes had a wrong texture applied to it
Fixed: A bug where the Golden Vending machines didn't spawn bellbugs for Yunder and didn't apply additional aggro to Friend
Fixed: A bug where Edgy Dave somehow launched himself up on top of a dirt hill in Yunders_Farm_3
Fixed: A bug where swapping from the Unearthly hub to the rain hub wouldn't remove the Unearthly hub theme
Fixed: A bug where Edgy Encounter doesn't work properly on Craft Box
Fixed: A bug where the wrong mask was appearing on the wrong form for the Jamora hallucinations
Fixed: A bug where Jamora's hallucinations were crashing the game when touching the player
Fixed: A bug where letting go and interacting again with Yunder's Farm's Chicken Factory's propaganda station, it would respawn the wrong propaganda station BP
Fixed: The size of the unactive gas machines, they were bigger than their active counterparts
Fixed: A bug where a scrap piece was floating up in the air on Bear County's Doom Facility map
Fixed: A few spots where the player could get stuck on the plane in Yunder's Farm's Chumbo's Home map
Fixed: Incorrect spawn coordinates for Edgy Dave on Auto Edge and any quests that force spawn him across a few maps
Fixed: A bug where Slumbus' introductory voicelines wouldn't pause whenever the game paused
Fixed: A bug where the rain particles were missing for the Severe Thunderstorm random event in Super Schoolhouse's Playtime's Turf map
Fixed: A bug where Cowboy YFA was the only cowboy spawning in Mystery Guest
Fixed: A bug where Protonitemare's chase music wouldn't disable after getting stunned by a Frenzy Fidget or Berry Trap
Removed: The nearby music from the Glorguard's patrol phase
Known Issues:
Cuddly Cutlery's encyclopedia photo is outdated
Classic Yunder does not have unique voicelines
Attempting to purchase a cosmetic in the skin bin when you don't have enough coins plays the purchase sound when the purchase didn't actually go through
Not an issue, but I plan on making the Skin Bin go quiet and feature a unique song instead
Download 64 Bit: https://drive.google.com/file/d/1QXe4Imiphe2Ub1wTYAg4-GMuoEIr7sy-/view?usp=drive_link
I hope you enjoy this bite sized update to the game!
RICHARD D GOINS
2025-03-15 18:43:18 +0000 UTCDave Microwaves Games
2025-03-15 18:06:38 +0000 UTCJulian The Microwave.
2025-03-15 17:40:23 +0000 UTC