Dave.EXE V3.2.32 Out Now! (Patch)
Added 2025-05-26 13:17:14 +0000 UTCAnother small update, fixing a bunch of bugs that were reported and adding in some bonus stuff we whipped up for fun. This should be the last patch I release on Patreon unless something majorly game breaking pops up. I'm gonna now start devoting my time to both the next content update for Dave.EXE that will finally bring the game to Steam AND I want to try and get a VR edition of Welcome! Uninvited Guest functioning and playable so I can release it to the public sometime! I've been having a lot of fun working on it and even got some interactivity implemented by using your hands to open the boxes and manually grabbing the gear objective out from the box. It's pretty cool! Anyway, onto the patchnotes.
Added: The ability to unpause the game by pressing Esc key again
Added: Hallucinations for Chambers for when you are shocked. Yes I forgot to add her hallucinations in, lol
Added: A new skin for Your Friend and Chambers
Changed: Slightly modified the collar for Chambers' The Last Dance skin
Changed: Further widened Chambers' home-in attacks
Changed: Chambers can now be snatched by Thompson Trenchfodder
Changed: The First's edge corruption design's color scheme
Fixed: A bug where Trenchfodder's attack animation wouldn't play if he touched the player too quickly after being aware of their presence
Fixed: A bug where Bumbus when edgified via a random event, would not ever be possessed, resulting in a round with five fake Bumbus'
Fixed: A bug where the player couldn't zoom in and out with the scrollwheel while interacting with objectives
Fixed: A bug where the "force player to uncrouch" function was not activating when interacting with Duck Dens
Fixed: A bug where the animation would stop playing if you interact, let go then interact again with a Duck Den
Fixed: A bug where the Boxy and Duck Dens were not disabling the pause function
Fixed: A bug that could rarely occur in the Hub World where the player wouldn't be able to dodgeroll more than once
Fixed: A bug where the dash and dodgeroll animations would merge if you dodgerolled as soon as your stamina recovered
Fixed: A bug where Ducktor Dungy's "lost the player" voicelines would not play if he's in his lost state, chases you and loses you again
Fixed: A few issues in relation to Megan Mechie's movement
Fixed: An issue with two of the vending machines' light sources not rendering properly in Winky Wonky City's Edgy Dave's Penthouse map
Download 64 Bit: https://drive.google.com/file/d/1QXe4Imiphe2Ub1wTYAg4-GMuoEIr7sy-/view?usp=drive_link
Comments
Unfortunately the project file and game are completely lost after my old PC got wiped many years back.
Dave Microwaves Games
2025-06-14 11:06:15 +0000 UTCCan you repost A Nightmare on Elm Street?
NickyJamesDio
2025-06-14 00:17:45 +0000 UTC