Hey everyone! So unfortunately I've hit a snag with the implementation of Roo's Satyrs and Fauns. Basically it's because of how PotR works at identifying portrait textures to in-game sprites. Nothing too exciting, and I'm willing to bet my programmer can figure out a workaround, but it's gonna add another week to the process. So the release will be next week! Other than that, not much to report.
LIFE UPDATES:
It's Baldur's Gate. That's my life now.
Take care!
TwoPenny
TwoPenny
2023-08-19 19:56:16 +0000 UTC