SamuKata
PriceForFreedom
PriceForFreedom

patreon


Build 30 WebGL edition

Hey folks,


We've just rolled out a new WebGL version of the game! For now it excludes the Patreon content and focuses on the public quests, due to size limitations.

We released a few web builds a long time ago, but this one is way better quality and playable, taking advantage of WebGL2.

Unlike our older versions it is somewhat playable on mobile too, but the touch controls are very clunky, so it is not recommended yet.

Eventually we might add the patreon content to it, and improve the mobile support so you can play PFF from anywhere.

Please let us know if you find any issue with it.

Cheers.

Comments

Thanks for joining. No it's not possible to use the web version saves on desktop at the moment. Is the scylla scene broken on the web version only or the desktop too? By osh'to campfire scene, do you mean the one at the beach? What is wrong with them?

Team Dead Deer

Just joined after playing this version on the Itch io site, wanted to know if the saves from this are compatible with the downloadable game? (And also where the file folder for them is, if anyone knows.) And also, inn scene with Scylla is broken, same with Osh'to campfire scene on the site.

TRwolf2k

Lack of mobile support was something that was making me consider pausing my support of a few projects including this one whilst I remanage my finances, huge fan of this project so really hope to see this WebGL2 build progress! <3

Xal


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