SamuKata
Total Warmaidens
Total Warmaidens

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Total War: Warhammer 3 7.0 Update

Hello, my friends!

Let's start with 2 News!

First News: CA has released information about Medieval 3, but it seems we have to wait at least 2 years, I wonder. Where is Warhammer 40K? Maybe we will see it on TGA, maybe.

Second News: another discount period has opened until 12.12!

Total War: Warhammer III DLC Tier List for Warmaidens Mod (Steam has a discount sometimes; you can take this as your shopping advice.)

https://www.patreon.com/posts/steam-discount-129691668

Then, let's talk about today's update!

As you know, the new Warhammer DLC has been released, and the game has been updated to 7.0. It is a miracle that it didn't break most of my mods! So, here is the update!

Nexus:

No updates for Resource Pack or Total Warmaidens, as they are quite stable. However, I uploaded a new Katarin mod. It is a standalone version with 3 appearances to choose from.

https://www.nexusmods.com/totalwarwarhammer3/mods/297

SteamWorkshop:

A SFW version of Ice Guards reskin and expansion.

https://steamcommunity.com/sharedfiles/filedetails/?id=3617777367

Patreon:

1. Total Warmaidens: Long War 全面战争少女:万古长战

https://www.patreon.com/posts/total-warmaidens-107018974

Fix the game crash issue caused by the 7.0 update.

2. Stockings & High Heels Patch 丝袜与高跟补丁

https://www.patreon.com/posts/stockings-high-8-106158512

Update high heels for Ice Guards Units

3. Mortal Expansion 凡人扩展包

https://www.patreon.com/posts/mortal-expansion-105297001

Added 3 new units for Kislev

4. Units Expansion Upgrade Submod 新兵种升级扩展功能

https://www.patreon.com/posts/tw3-units-121308078

Add upgrade roads to Ice Guards units

Slaanesh Gazing......

That's it for today, my friend! Then I will be working on DLC! I will save your ass... no, I mean, your eyes from them.

Thanks for your support, and I hope you enjoy!

Comments

It works! Thank you very much! I will update the fixed version soon.

zeta0086

Please give priority to completing the content of Slaanesh

六花 星空

Just a reminder, since Warmaidens has some custom animations, that CA did a sneaky that Cataph found - they added a few animations slots which break every custom animation (for example, Warmaidens handgunners/ironsides/longrifles don't fire, ever). As per Cataph, the fix seems to be: "Open your mod in RPFM, go to Special Stuff-Warhammer 3, "Update Anim Ids", "Write 1183 in the starting id field and 2 in the offset field, then accept".

That guy


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