Update - Possible delay for 0.10
Added 2020-09-20 09:19:04 +0000 UTCHey all,
Bringing you an update on the status of things and unfortunately it's not great news.
I was on holiday for a week 2 weeks ago. It was a much needed break, and the first long holiday I've taken since I started working on this project full time (in fact, for the whole of this year even.)
Unfortunately when I came back my PC refused to power on at all. Long story short (as I imagine a lot of you have already seen the post from my other project.) I've had to replace both my motherboard and PSU in my PC. I want to stress though, no data has been lost! This isn't a post about that.
The downside is I effectively lost a week, debugging the issue and waiting for different components to turn up. It meant I was being able to do much in terms of actual development. Most of the work I had done already was around dialogue writing and the things I needed to do was mostly within unity itself (which my crappy old PC had no hope in running properly.)
Unfortunately this means I may have to delay the 0.10 build. I say may, because I will be trying my damn hardest to get it out on Friday as planned, but with a week behind my planned schedule might make this difficult.
If there is a delay I'll be working overtime (on the weekend as well) to make sure you still get a build this month, by Wednesday 30th at the very latest. I hope I'm just jumping the gun, but I wanted to give you guys ample warning of this to try and avoid any "on the day disappointment."
I really hope you understand and I'm very sorry for this.
I'll be doing a spoiler post that is due for Space Rangers very soon, so don't worry I haven't forgotten about that either! ^^
Stay safe!
- Nergal