π οΈ ν¨μΉλ ΈνΈ β 2025.05.30 μ λ°μ΄νΈ
Added 2025-05-30 14:05:57 +0000 UTCπ’ 1μΈ΅
- κΈ°μ‘΄μ μλ 1μΈ΅μ μμ μ κ±° νκ³ 2μΈ΅μ λ°λ‘ μ¬ μ μλλ‘ νμ΅λλ€.
- κΈ°μ‘΄μΈ΅μ 2345μΈ΅μ΄ 1234 μΈ΅μΌλ‘ μ λΆ νμΉΈμ© λ΄λ Έμ΅λλ€.
- μ¬λ¬ λ 걸리λ μ€λΈμ νΈλ€μ μμ νκ³ λ³΄μ΄λ λ©μ¬μ κ°μλ₯Ό μ€μμ΅λλ€.
- π’ 1μΈ΅ - λͺ¨λν°λ§ λ£Έ
ν½μ
ν
λΈλ¦Ώμ΄ μ μ‘νμ§ μμκ±°λ λλ¦¬μ§ μμ μ½λΌμ΄λμ μμΉλ₯Ό μμ νμ΅λλ€
π’ 2μΈ΅
- μ΄μ μμκ±° μ§μμ΄ μ μμ μΌλ‘ μλμ΄ λ©λλ€
π [λ²κ·Έ μμ ]
- 4μΈ΅ Private Roomμ μ κΈ μνμμ 리μ€ν°νκ³ λ€μ λ€μ΄κ°λ€κ° λμ¬λ λμ€μ§ λͺ»νλ λ²κ·Έλ₯Ό μμ νμ΅λλ€.
- 리μ€ν°νλ©΄ 무νμΌλ‘ λ¨μ΄μ§λ λ²κ·Έλ₯Ό μμ νμ΅λλ€.
- ν¨μΉνλ©΄μ μκΈ΄ νλΉ λ£Έμ΄ μ κΈ΄μνμμλ λ€μ΄κ° μ μλ λ²κ·Έλ₯Ό μμ νμ΅λλ€
π¨ [μλ €μ§ λ²κ·Έ]
- 2μΈ΅ λ―Έν
λ£Έμμ μ κΈ λ²νΌμ νκ³ λ¦¬μ€ν°?μ νκ±°λ μΈμ€ν΄μ€λ₯Ό λκ°λ©΄ μ κΈμ΄ νλ¦¬μ§ μλ λ²κ·Έκ° μμ΅λλ€.
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π’ 1st Floor
The original 1st floor has been completely removed, allowing direct access to the new 1st floor (previously the 2nd floor).
All floors have been shifted down by one level: floors 2, 3, 4, and 5 are now floors 1, 2, 3, and 4 respectively.
Weβve deleted various lag-inducing objects and reduced the number of visible meshes to improve performance.
π’ 1st Floor - Monitoring Room
Fixed the collider position for the pickup tablet, which was difficult to grab or interact with.
π’ 2nd Floor
The mute zone now functions correctly.
π [Bug Fixes]
Fixed a bug where players could not exit after respawning in a locked state in the 4th floor Private Room and attempting to re-enter and exit again.
π¨ [Known Bugs]
In the 2nd floor Meeting Room, if the room is locked and the player respawns or leaves the instance, the lock is not maintained.