SamuKata
Ray Doe
Ray Doe

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Angewomon WIP

Ignoring some visual glitches, the model and rig is going along well.

Rigify has some new toys that's making my life easier. The new skin rigs have replaced the private parts while I've also figured out a way to make a more intuitive rig for the hair. 

I also recently tested out Blender's new Geometry nodes which opens up new possibilities. It allows making a fully customizable modifier which could probably be used to automatically make the skin tighten around tight parts of the clothes or generate additional strands of hair between the hair geometry. Unfortunately I'm too stupid  to figure out how to make it work the way I want to for now so I'll have to test it out way later, perhaps after this release.

Working on the wings is hell. I'll have to carefully test out and plan the wings well since I'll have to duplicate it FOUR times.

I'll be focusing on the remainder of the clothes for the next update.

またね!

Angewomon WIP

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