Last post for the year, or at least from where I'm from. Just testing a render to test out scene linking.
This year has not been the luckiest for me but it has been the most productive for the Digimon models. I've managed to develop a workflow that works perfectly which makes it more reliable to keep track of the progress and things to do.
Additionally I've been learning some game development lately and to an extension some programming so I've learned some very good discipline and practice. The game I'm making will probably never see the light of day but it is pretty fun to experiment on some smut ideas and the programming part is giving me some useful experience to apply to scripting in Blender.
I'm still thinking of how to share more progress of WIP models next year. I have a ton of models that's in WIP that I want to share for patrons without overpromising on the progress while giving just enough details to ensure that I haven't died yet. It'd be nice to post some renders but most of the work involves things that are less interesting and I'd rather put the time in actually finishing the models.
Look forward for Lillymon and Lilamon's full release next year! Beelstarmon will also be the main focus as well as some other new models entering the prototyping stage.
またね!